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Rat-A-Tat Cat Table

Decent Essays

Game title: Rat-a-Tat Cat
Game type: card game
Game Description participants: the game is designed for two to six participants who already know how to distinguish between numbers (till 10). aim: the aim of the game is that the sum of the cards you hold will be as low as possible at the end of the game
Types of cards: cards numbered from 0 to 9. In addition, the game contains a number of commands cards:
Pull 2: Requires attract 2 more cards from the draw pile
Peek: allows the recipient a glimpse of one of his cards
Change: allows the player to choose one of the polling stations and replaced with a card of another player
Game play
1) Each player is dealt 4 cards. Without looking at them, he arranges them in a row with face down while the rest of the cards are placed in draw pile. Each player allow to peek at the beginning of the game only on his …show more content…

There are many ways to enjoy from games such as, win the games. Raph Koster argues that learning is the most important factor to get fun; however, each of us can find different reasons that lead to fun in game. In Rat-a-Tat Cat I find some reasons to fun such as victory, get a card with a lower number and even just to play and eat with people that I love.
Insights
The game simulates reality. The participants are faced with the same dilemmas as those which exist in reality as risk-taking; however, the players also bring their own relationship and preferences from their daily life: I want to sit next my little sister or my best friend; I am not help him today, since he did not play with me yesterday.

When we go to play, we have to recognize the fact that behind the scenes of the game (in this case a deck of cards) exists a whole ritual that requires communication and management skills from the players. Some examples: finding people to the game; bringing food and drink to the table, managing the game, coping with pressure around the table, savor the funny moments and deal with the

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