addressing mode is most suitable to change the normal sequence of execution of instructions. А. Indirect В. Index with Offset С. Relative D. Immediate B.
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- Most Intel CPUs use the __________, in which each memory address is represented by two integers.JP label instruction belongs to _____. a. Register addressing b. Direct addressing c. Relative addressing d. Register Indirect addressingSTC instruction belongs to _____. a. Direct I/O addressing b. Immediate addressing c. Implied Addressing d. Direct Addressing
- Memory addressing mode means _____. a. the address of the data for the instruction is stored in memory. b. the data for the instruction is stored in memory. c. the data for the instruction is stored in the MAR.a. Response time b. Throughput c. Execution Time 2. The register that hold the address of the current instruction being executed is called a. Saved register b. Global pointer c. Stack pointer used to identify the d. Clock Rate d. Program counter24. Table of pointers for interrupt to be executed contains the a. interrupts b. programs c. addresses d. compilers
- *C PROGRAM FOR MICROPROCESSOR* Write a C program that will use 7-segement LEDS to display the number of key on the keypad when it is pressed. The display needs to stay on the 7-segment LEDS until the next key is pressed. Interrupt method is not required.Find out the Object code for each line of instructions. (SIC/XE) The address needs hexadecimal. Line 30 and 35 please4. Consider the following instruction: and $t0, $e5, $3 a. What are the values of the control signals generated by the control unit for the above instruction? RegDst Jump Branch MemRead MemtoReg MemWrite ALUSrc RegWrite
- * Direction flag can reset to be zero by CLC True O False O ADD is a data transfer instruction which is used to add byte to byte/word to .word true O False O instruction is used to loon a set of instructions till zero flag becomes26. Which table handle stores the addresses of the interrupt handling sub-routines a. Interrupt-vector table b. Vector table c. Symbol link table d. None of theseNO PSEUDOINSTRUCTIONS you can not use li or la. Write a MIPS assembly language subroutine called GetCode that asks the user to enter a 7 bit code consisting of ones and zeros. When the user is finished entering the data, they should hit the Enter key. The data should be stored in memory as a NULL terminated ASCII string at the address passed into the routine in register a1. The user should be prompted for the data by displaying a prompt to the console asking them to enter the data. These prompts can be stored in the beginning of the data segment, and should not reside outside of the range 0x10000000 through 0x1000FFFF in memory NO PSUEDOINSTRUCTIONS