Another method that might be desired is one that updates the Goalie's jerseyNumber. This method will receive a nev number of Jersey and set this number to the Goalie's current jerseyNumber. Which of the following methods would accomplish this? A. public int updateJerseyNumber ( )
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- public class StairViewer public static void main(String(] args) // Step 2: Create a rectangle and draw it as the // top step of the stair // location: (20, 10) // size: (20, 20) 18 // Step 3: Create a rectangle and draw it as the 19 // middle step of the stair 20 // location: below the top step, aligned on left // size: (40, 20) 21 22 23 24 // Step 4: Create a rectangle and draw it as the 25 // bottom step of the stair 26 // location: below the middle step, aligned on left // size: (60, 20) 27 28 29 30 } 31 32[java program] public class ScenarioAnalysis { // Instance variables privateVehicle[] vehicles; // all vehicless being analyzed privatedoublegasPrice; // price of one gallon of gas in dollars privatedoubleelectricityPrice; // price of 1 kWh in cents of a dollar, c$/kWh publicScenarioAnalysis ( doublegasPrice, doubleelectricityPrice ) { this.gasPrice = gasPrice; this.electricityPrice = electricityPrice; } /* * Updates the price of gas * Call computeCO2EmissionsAndCost() whenever there is an update on gas prices */ publicvoidsetGasPrice ( doublegasPrice ) { this.gasPrice = gasPrice; computeCO2EmissionsAndCost(); } /* * Returns the gas price */ publicdoublegetGasPrice () { returngasPrice; } /* * Updates the price of electricity * Call computeCO2EmissionsAndCost() whenever there is an update on electricity prices */ publicvoidsetElectricityPrice ( doubleelectricityPrice ) { this.electricityPrice = electricityPrice; } /* * Returns electricity price */ publicdoublegetElectricityPrice…Consider the following class definition: class circle { public: void print() const; void setRadius(double); void setCenter(double, double); void getCenter(double&, double&); double getRadius(); double area(); circle(); circle(double, double, double); double, double); private: double xCoordinate; double yCoordinate; double radius; } class cylinder: public circle { public: void print() const; void setHeight(double); double getHeight(); double volume(); double area(); cylinder(); cylinder(double, double, private: double height; } Suppose that you have the declaration: cylinder newCylinder; Write the definitions of the member functions of the classes circle and cylinder. Identify the member functions of the class cylinder that overrides the member functions of the class circle
- For the following four classes, choose the correct relationship between each pair. public class Room ( private String m type; private double m area; // "Bedroom", "Dining room", etc. // in square feet public Room (String type, double area) m type type; m area = area; public class Person { private String m name; private int m age; public Person (String name, int age) m name = name; m age = age; public class LivingSSpace ( private String m address; private Room[] m rooms; private Person[] m occupants; private int m countRooms; private int m countoccupants; public LivingSpace (String address, int numRooms, int numoccupants) m address = address; new int [numRooms]; = new int [numOceupants]; m rooms %3D D occupants m countRooms = m countOccupants = 0; public void addRoom (String type, double area)I have the following code: public class Length{private int feet;private int inches;// Your code goes here Length(){feet = inches = 0;} Length(int newFeet, int newInches){feet = newFeet;inches = newInches;} public int getFeet() { return feet; }public void setFeet(int newFeet) { feet = newFeet; } public int getInches() { return inches; }public void setInches(int newInches) { inches = newInches; } public Length add(Length otherLength){int newFeet = feet + otherLength.feet;int newInches = inches + otherLength.inches; if(newInches >= 12){newFeet++;newInches -= 12;} return (new Length(newFeet,newInches));} public Length subtract(Length otherLength){if(this.feet > otherLength.feet){int newFeet = feet - otherLength.feet;int newInches = inches - otherLength.inches;if(newInches < 0){newFeet--;newInches += 12;} return (new Length(newFeet,newInches));}else{int newFeet = otherLength.feet - feet;int newInches = otherLength.inches - inches;if(newInches < 0){newFeet--;newInches += 12;}…public class Pet { protected String name; protected int age; public void setName(String userName) { name = userName; } public String getName() { return name; } public void setAge(int userAge) { age = userAge; } public int getAge() { return age; } public void printInfo() { System.out.println("Pet Information: "); System.out.println(" Name: " + name); System.out.println(" Age: " + age); } } import java.util.Scanner;public class PetInformation { public static void main(String[] args) { Scanner scnr = new Scanner(System.in); Pet myPet = new Pet(); Cat myCat = new Cat(); String petName, catName, catBreed; int petAge, catAge; petName = scnr.nextLine(); petAge = scnr.nextInt(); scnr.nextLine(); catName = scnr.nextLine(); catAge = scnr.nextInt(); scnr.nextLine(); catBreed = scnr.nextLine(); // TODO: Create generic pet (using petName, petAge) and then…
- import java.util.Scanner; class BloodData//declraing BloodData class { //declaring required variables static String bloodType;//to store the blood type static String rhFactor;//to store Rhesus factor //default public constructor public BloodData() { //initializing bloodType to o and rhFactor to + bloodType="o"; rhFactor="+"; } //parameterized public constructor public BloodData(String bt,String rh) { //initializing bloodType with bt and rhFactor with rh bloodType=bt; rhFactor=rh; } //function to print bloodType and rhFactor public void display() { //printing the bloodType and rhFactor System.out.println(bloodType+rhFactor+" is added to the bloodbank.\n"); } }//end of class BloodData public class RunBloodData//declaring public class RunBloodData { public static void main(String[] args) { //creating object of Scanner class to take input Scanner sc=new…I have the following code: public class Length{ private int feet; private int inches; Length() { feet = inches = 0; } Length(int newFeet, int newInches) { feet = newFeet; inches = newInches; } public int getFeet() { return feet; } public void setFeet(int newFeet) { feet = newFeet; } public int getInches() { return inches; } public void setInches(int newInches) { inches = newInches; } public void add(Length otherLength) { int newFeet = this.feet + otherLength.feet; int newInches = this.inches + otherLength.inches; if(newInches >= 12) { newFeet++; newInches -= 12; } this.setFeet(newFeet); this.setInches(newInches); } public Length subtract(Length otherLength) { if(this.feet > otherLength.feet) { int newFeet = feet - otherLength.feet; int newInches = inches - otherLength.inches;…import java.text.DecimalFormat; // Class representing a student public class Student { private String first; // first name private String last; // last name private double gpa; // grade point average // Student class constructor public Student(String first, String last, double gpa) { this.first = first; // first name this.last = last; // last name this.gpa = gpa; // grade point average } public double getGPA() { return gpa; } public String getLast() { return last; } // Returns a String representation of the Student object, with the GPA formatted to one decimal public String toString() { DecimalFormat fmt = new DecimalFormat("#.0"); return first + " " + last + " " + "(GPA: " + fmt.format(gpa) + ")"; } } public class LabProgram { public static void main(String args[]) { Scanner scnr = new Scanner(System.in); Course course = new Course(); int beforeCount; // Example students for testing course.addStudent(new Student("Henry",…
- public class Player { private int jerseyNumber; private int rating; public Player(int jerseyNumber, int rating) { this.jerseyNumber = jerseyNumber; this.rating = rating; } public int getJerseyNumber() { return jerseyNumber; } public void setJerseyNumber(int jerseyNumber) { this.jerseyNumber = jerseyNumber; } public int getRating() { return rating; } public void setRating(int rating) { this.rating = rating; } @Override public String toString() { return "Jersey number: " + jerseyNumber + ", Rating: " + rating; }}public class RosterManager { private ArrayList<Player> roster; public RosterManager() { roster = new ArrayList<>(); } public void addPlayer(Player player) { roster.add(player); } public void updatePlayerRating(int jerseyNumber, int newRating) { for (Player player : roster) { if (player.getJerseyNumber() ==…public class Stadium extends baseStadium{ public int typeTicket; int floors; int seating; String type; public float ticketPrice; public String leagueName=""; public void SetTecketName(String val) { leagueName=val; } public void setType() { if (typeTicket == 1) { type = "VIP"; } else { type = "Regular"; } } public String getType() { return type; } public void setPrice() { if (typeTicket == 1) { ticketPrice = 250; } else { ticketPrice = 100; } } public void setFloors(int floors) { this.floors = floors; } public int getFloors() { return floors; } public void setSeating(int seating) { this.seating = seating; } public int getSeating() { return seating; } public void printDetails() { System.out.println("Ticket Details:"); System.out.println("Ticket Type:…49. Consider the following class definition. public class Cylinder } private double baseRadius; private double height; public Cylinder () baseRadius = 0; height = 0; public Cylinder (double 1, double h) } baseRadius - 1; height = h; { public void set (double r, double h) } baseRadius = r; height = h; { public String toString () } return (baseRadius + It n + height); { public double SurfaceArea () return 2 * 3.14 * baseRadius height; public double volume () } return 3.14 baseRadius * baseRadius * height; { Which of the following statements correctly instantiates the Cylinder object myCylinder? (i) Cylinder mycylinder = new Cylinder (2.5, 7.3) : (ii) class Cylinder myCylinder = new Cylinder (2.5, 7.3); (ii) myCylinder new Cylinder (2.5, 7.3); %3D a. Only (i) b. Only (i) c. Only (iüi) d. Both (ii) and (ii)