clearScreen 7. Write function clearScreen to do the following a. Return type void b. Empty parameter list c. Outputs to the screen using a call of function printf to prompt the user to hit the enter key to move on to the next screen as shown in Error! Reference source not found. d. Declare a variable of data type char e. Call function scanf to store input in the char variable f. Call function system passing argument explicit text "cls" Call function system passing argument explicit text "clear" g.

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter6: Modularity Using Functions
Section: Chapter Questions
Problem 9PP
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I need help writing this code in C.

clearScreen
7. Write function clearScreen to do the following
a. Return type void
b. Empty parameter list
c.
Outputs to the screen using a call of function printf to prompt
the user to hit the enter key to move on to the next screen as
shown in Error! Reference source not found.
d. Declare a variable of data type char
e. Call function scanf to store input in the char variable
f. Call function system passing argument explicit text "cls"
Call function system passing argument explicit text "clear"
g.
Transcribed Image Text:clearScreen 7. Write function clearScreen to do the following a. Return type void b. Empty parameter list c. Outputs to the screen using a call of function printf to prompt the user to hit the enter key to move on to the next screen as shown in Error! Reference source not found. d. Declare a variable of data type char e. Call function scanf to store input in the char variable f. Call function system passing argument explicit text "cls" Call function system passing argument explicit text "clear" g.
main
display Menu
5. Write the main function to do the following
a. Return type int
b.
Empty parameter list
c. Declare a variable, data type integer, to store the user's menu
selection (i.e. choice), initialized to -1
d.
Write a loop to continue while variable choice is not equal to 0
a. Set variable choice equal to function call display Menu
Use decision making logic to determine which OS
function to run based on the following
b.
i. 1 = memoryManagement- TBD; do nothing for
this assignment
ii.
2 = fileManagement - TBD; do nothing for this
assignment
3 multiThreads - TBD; do nothing for this
assignment
iii.
iv. 0= call function exit() passing 0 as an
argument
e. Exit the program by returning 0
6. Write function display Menu to do the following
a. Return type int
b.
c. Declare a variable, data type integer, to store the user's menu
selection (i.e. choice), initialized to -1
Empty parameter list
d. Write a loop to continue while variable choice is equal to -1
i. Write a series of printf statements to display the OS
Management Menu
ii.
Prompt the user to enter their menu selection, store the
input in variable choice
iii. Use decision making logic to validate the user's input
is between values 0 and 3; if not, set variable choice
equal to -1
e. Return variable choice
Transcribed Image Text:main display Menu 5. Write the main function to do the following a. Return type int b. Empty parameter list c. Declare a variable, data type integer, to store the user's menu selection (i.e. choice), initialized to -1 d. Write a loop to continue while variable choice is not equal to 0 a. Set variable choice equal to function call display Menu Use decision making logic to determine which OS function to run based on the following b. i. 1 = memoryManagement- TBD; do nothing for this assignment ii. 2 = fileManagement - TBD; do nothing for this assignment 3 multiThreads - TBD; do nothing for this assignment iii. iv. 0= call function exit() passing 0 as an argument e. Exit the program by returning 0 6. Write function display Menu to do the following a. Return type int b. c. Declare a variable, data type integer, to store the user's menu selection (i.e. choice), initialized to -1 Empty parameter list d. Write a loop to continue while variable choice is equal to -1 i. Write a series of printf statements to display the OS Management Menu ii. Prompt the user to enter their menu selection, store the input in variable choice iii. Use decision making logic to validate the user's input is between values 0 and 3; if not, set variable choice equal to -1 e. Return variable choice
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