Computer Graphics Develop an algorithm for calculating the normal vector to a Bezier surfaces at the point P(u, v).

Operations Research : Applications and Algorithms
4th Edition
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Wayne L. Winston
Chapter11: Nonlinear Programming
Section11.7: The Method Of Steepest Ascent
Problem 1P
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Computer Graphics
Develop an algorithm for calculating the normal vector to a Bezier surfaces
at the point P(u, v).
Transcribed Image Text:Computer Graphics Develop an algorithm for calculating the normal vector to a Bezier surfaces at the point P(u, v).
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