Create a deck of cards class. Internally, the deck of cards should use another class, a card class. Your requirements are: The Deck class should have a deal method to deal a single card from the deck After a card is dealt, it is removed from the deck. There should be a shuffle method which makes sure the deck of cards has all 52 cards and then rearranges
Create a deck of cards class. Internally, the deck of cards should use another class, a card class. Your requirements are: The Deck class should have a deal method to deal a single card from the deck After a card is dealt, it is removed from the deck. There should be a shuffle method which makes sure the deck of cards has all 52 cards and then rearranges
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 20RQ
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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- Create a deck of cards class. Internally, the deck of cards should use another class, a card class. Your requirements are:
- The Deck class should have a deal method to deal a single card from the deck
- After a card is dealt, it is removed from the deck.
- There should be a shuffle method which makes sure the deck of cards has all 52 cards and then rearranges them randomly.
- The Card class should have a suit (Hearts, Diamonds, Clubs, Spades) and a value (A,2,3,4,5,6,7,8,9,10,J,Q,K)
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