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- Java OOP PLEASE DO IT URGENT A social networking website hires you to meet the following requirements: User can create their profile User can check for mutual friends User can add new friends User can delete friends Display user’s profile Solution Guidelines: Create a class Profile having name, emailId, city , country, friendlist[] ( Keep the fields private) Profile class will contain following methods: createProfile(String name , String emailId, String city, String country): allow user to set his information addFriends(Profile profile): sends request, if a person accepts the request add the person object into friendlist[] Note: Achieve Method Overloading keep the parameters as (Profile profile , String Message) giving Access to user to send request with a personalized message. removeFriend(Profile profile):can remove a friend from the friendlist showFriends(): display the friendlist search(Profile profile):searches…ModalProp detailsanimationType it's an enum of ('none', 'slide', 'fade') and it controls modal animation.visible its a bool that controls modal visiblity.onShow it allows passing a function that will be called once the modal has been shown.transparent bool to set transparency.onRequestClose (android) it always defining a method that will be called when user tabs back buttononOrientationChange (IOS) it always defining a method that will be called when orientation changessupportedOrientations (IOS) enum('portrait', 'portrait-upside-down', 'landscape', 'landscape-left', 'landscape-right')Modal component is a simple way to present content above an enclosing view.using given Modal make a Basic Example?ModalProp detailsanimationType it's an enum of ('none', 'slide', 'fade') and it controls modal animation.visible its a bool that controls modal visiblity.onShow it allows passing a function that will be called once the modal has been shown.transparent bool to set transparency.onRequestClose (android) it always defining a method that will be called when user tabs back buttononOrientationChange (IOS) it always defining a method that will be called when orientation changessupportedOrientations (IOS) enum('portrait', 'portrait-upside-down', 'landscape', 'landscape-left', 'landscape-right')Modal component is a simple way to present content above an enclosing view.using given modal make a Modal Basic Example?
- GuitarString.javaCreate a data type to model a vibrating guitar string. Write a class named GuitarString that implements the following API:Car Class Project The car classwill havethe following attributes: •year: an integer that holds the car's model year •model: a string that holds the make of the car •make: a string that holds the model of the car •speed: an integer that holds the car's current speed Your class should contain thefollowing: A docstring that briefly describes the class and lists the attributes. The docstring will serve as the documentation for your class. •A constructor (__init__ method) that takes the car's year model and make as optional arguments. The constructor will set the value of the speed attribute to 0.•An __str__ method that returns the car's year model and makein a string. •To test your class, create acar object and use the print function to verify that the constructor and __str__ methodsare working correctly. •An accessor method which returns the value stored in the speed instance variable. Call this method getSpeed(). •A modifier method called accelerate() which adds 5 to the speed variable…ShoppingCart.java - Class definition ShoppingCartManager.java - Contains main() method Build the ShoppingCart class with the following specifications. Private fields String customerName - Initialized in default constructor to "none" String currentDate - Initialized in default constructor to "January 1, 2016" ArrayList cartItems Default constructor Parameterized constructor which takes the customer name and date as parameters Public member methods getCustomerName() accessor getDate() accessor addItem() Adds an item to cartItems array. Has a parameter of type ItemToPurchase. Does not return anything. removeItem() Removes item from cartItems array. Has a string (an item's name) parameter. Does not return anything. If item name cannot be found, output a message: Item not found in cart. Nothing removed. modifyItem() Modifies an item's description, price, and/or quantity. Has a parameter of type ItemToPurchase. Does not return anything. If item can be found (by name) in cart,…
- Car Class Project The car classwill havethe following attributes: •year: an integer that holds the car's model year •model: a string that holds the make of the car •make: a string that holds the model of the car •speed: an integer that holds the car's current speed Your class should contain thefollowing: A docstring that briefly describes the class and lists the attributes. The docstring will serve as the documentation for your class. •A constructor (__init__ method) that takes the car's year model and make as optional arguments. The constructor will set the value of the speed attribute to 0.•An __str__ method that returns the car's year model and makein a string. •To test your class, create acar object and use the print function to verify that the constructor and __str__ methodsare working correctly. •An accessor method which returns the value stored in the speed instance variable. Call this method getSpeed(). •A modifier method called accelerate() which adds 5 to the speed variable…Create a BowlingTeam class The class has 2 fields: a field for the team name and an array that holds the team members’ names. Create get and set methods for the teamName field. Add a setMember method that sets a team member’s name. The method requires a position and a name, and it uses the position as a subscript to the members array. Add a getMember method that returns a team member’s name. The method requires a value used as a subscript that determines which member’s name to return. Create a BowlingTeamDemo class. In the main method include the following: Declare 2 variables: name and a constant NUM_TEAMS that holds 4 Bowling Team objects. Declare and instantiate an array teams of BowlingTeam objects. Using nested for loops, prompt the user to enter the 4 team names and enter the team members’ names. Using another nested for loop, output each team’s name and their team members’. Output should look like: Members of team The Lucky Strikes Carlos Diego Rose Lynn Members of team I…StockReader Class • This class will contain the method necessary to read and parse the .csv file of stock information. • This class shall contain a default constructor with no parameters. The constructor should be made private. . This is to prevent the class from being instantiated since the class will only contain static methods. • This class shall contain no data fields. • This class shall have a method called readStockData: . This method shall be a public, static, method. . This method shall return a StockList object once all data has been processed. . This method will take a File object as a parameter. This File object should link to the stock market data in your files folder created previously. . This method must validate that the given File object is a .csv file. If it is not, then this method shall throw an IllegalArgumentException. . This method shall read the File object and process all of the stock data into TeslaStock objects and store each object in a StockList. NOTE: The…
- Rectangle Object Monitoring Create a Rectangle class that can compute the total area of all the created rectangle objects using static fields (variables). Remember that a Rectangle has two attributes: Length and Width. Implement the class by creating a computer program that will ask the user about three rectangle dimensions. The program should be able to display the total area of the three rectangle objects. For this exercise, you are required to apply all OOP concepts that you learned in class. Sample output: Enter Length R1: 1 Enter Width R1: 1 Enter Length R2: 2 Enter Width R2: 2 Enter Length R3: 3 Enter Width R3: 3 The total area of the rectangles is 14.00 Note: All characters in boldface are user inputs.1. Dummy GUI Application by Codechum Admin A GUI Application is an application that has a user interface that the user can interact with. For this program, we will be simulating this behavior. First, implement another class called Checkbox which implements the Clickable interface which has only one method: public void click(). The Checkbox will have the following properties: private boolean isChecked (defaults to false upon the creation of object) private String text Additionally, it should have the following methods: the implementation of the click() method If the isChecked is currently false, this will set the isChecked to true and will then print the message "Checkbox is checked". If it is currently true, this will set the isChecked to false and will then print the message "Checkbox is unchecked". Note that the messages to be printed should have also print a new line at the end. an override of the toString() method which returns the message: "Checkbox ({text} - Clicked…1. Create Main Program that will instantiate the whole registration. 2. Create a design class that define an Animal 3. the Animal can be described by: Name, Type, Description 4. Create a registration class that can store the List of Animals 5. the registration should be able to Add, Edit, Delete, and Retrieve the List of Animals 6. Create a AnimalDisplay class 7. AnimalDisplay class should be able to Display All animals and can Display the Animals based on their types 8. Lastly the main program should do the calling for all this classes, the data input will be coming from the main program, the process should be done by registration and the display should be done by AnimalDisplay.