Create a variable and ask the user to input a number. Ask the user to input a number in a variable that will be rewritten every time the user inserts a number and Enforce the rules: Enforce that the input is a digit from 1 to 100. Give feedback to the user if the number needs to meet the rule. Allow the user to input the number again. If the number meets the rules, convert the input [a string] into an integer and evaluate if the guessed number is the same as the randomly generated number. Evaluate if the randomly generated number is the same that the number input by the user.
Create a variable and ask the user to input a number. Ask the user to input a number in a variable that will be rewritten every time the user inserts a number and Enforce the rules: Enforce that the input is a digit from 1 to 100. Give feedback to the user if the number needs to meet the rule. Allow the user to input the number again. If the number meets the rules, convert the input [a string] into an integer and evaluate if the guessed number is the same as the randomly generated number. Evaluate if the randomly generated number is the same that the number input by the user.
Chapter7: Characters, Strings, And The Stringbuilder
Section: Chapter Questions
Problem 2GZ
Related questions
Question
TWO: 0010
- Create a variable and ask the user to input a number.
- Ask the user to input a number in a variable that will be rewritten every time the user inserts a number and
Enforce the rules:
- Enforce that the input is a digit from 1 to 100.
- Give feedback to the user if the number needs to meet the rule.
- Allow the user to input the number again.
If the number meets the rules, convert the input [a string] into an integer and evaluate if the guessed number is the same as the randomly generated number.
Evaluate if the randomly generated number is the same that the number input by the user.
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution!
Trending now
This is a popular solution!
Step by step
Solved in 4 steps with 2 images
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Recommended textbooks for you
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781337671385
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
Microsoft Visual C#
Computer Science
ISBN:
9781337102100
Author:
Joyce, Farrell.
Publisher:
Cengage Learning,
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781337671385
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
Microsoft Visual C#
Computer Science
ISBN:
9781337102100
Author:
Joyce, Farrell.
Publisher:
Cengage Learning,