Exercise 4 - Simple Calculator with Exception Handling Create a new class called SimpleCalc. In this class, implement a program that asks the user to enter an arithmetic expression and then output the result. The program should stop when the user enters the word "stop".
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- C++ Visual Studio 2019 Complete #13. Dependent #1 Employee and ProductionWorker classes showing below. Modify the Employee and ProductionWorker classes so they throw exceptions when the following errors occur: The Employee class should throw an exception named InvalidEmployeeNumber when it receives an employee number that is less than 0 or greater than 9999. The ProductionWorker class should throw an exception named InvalidShift when it receives an invalid shift. The ProductionWorker class should throw an exception named InvalidPayRate when it receives a negative number for the hourly pay rate. Write a driver program that demonstrates how each of these exception conditions works. #1 Employee and ProductionWorker classes #include <string>#include <iostream>#include <iomanip>using namespace std; class Employee{private: string name; // Employee name string number; // Employee number string hireDate; // Hire date public: // Default…Part 2 - OddOrEven ClassWrite a program that prompts the user to enter an integer. The program should display “The input is odd" to the screen if the input is odd and displays “The input is even" to the screen if the input is even. Hint: Consider using the mod (%) operatorLanguage: JAVA Keep Guessing Write a program that plays a number-guessing game to guess a secret number randomly generated within the range 1 and 10. The user will get as many numbers of tries as he/she needs to guess the number. Tell the users if their guess is right or wrong and if their guess is wrong let them try to guess the number again. You must generate the secret number using the Java Random class. When the user guesses a number he/she will have to take an input of his guessed number from the keyboard. The user will have to take as many inputs as needed to guess the correct secret-number. That means the code will keep looping as long as the guess is different from the secret number. Use a while loop to prompt the user to guess again if the guess is wrong. Create a class named NumberGuessingGame which will contain the main method, write all your code in the main method. Sample input and output: Suppose the random number generated is 6. I have chosen a number between 1…
- X3: inlTo10 Write a function in Java that implements the following logic: Given a number n, return true if n is in the range 1..10, inclusive. Unless "outsideMode" is true, in which case return true if the number is less or equal to 1, or greater or equal to 10.Class: Blocks Write a program that prompts for an integer (that a side length) and displays, using asterisks, a filled and hollow square, placed next to each other. For example if the side length is 5, the program should display: ***** ********** * ****** * ****** * ****** *****C++ Each Fraction contains a numerator, denominator, a whole number portion, and has access to several functions you have developed, including overloaded operators. Complete these tasks: a. Create a FractionException class. The class contains a Fraction object and a string message explaining the reason for the exception. Include a constructor that requires values for the Fraction and the message. Also include a function that displays the message. b. Modify each Fraction class constructor and data entry function so that it throws a FractionException whenever a client attempts to instantiate a Fraction with a zero denominator. c. Write a main()function that asks the user to enter values for four Fractions. If the user attempts to create a Fraction with a zero denominator, catch the exception, display a message, and force the Fraction to 0 / 1. Display the four Fraction objects. Save the file as FractionException1.cpp.
- Data structure & Algorithum java program Write a class name month. The class should have an int field named monthNumber that holds the number of the month. For example, January would be 1, February would be 2, etc. The class should also have appropriate constructors and getter / setter methods. There should also be a getMonthName that returns the name of the month corressponding to the month number. Also include exception code when a number less than 1 or greater than 12 is given in the constructor and/ or the set method. Demonstrate the classess and catching the exception in a program, such as Month Test. Display appropriate information to the user if an erro occurs.def test_func(a,b,c): return (a+b)/c This function is normally designed to be used with three numbers: a, b, and c. However, a careless coder may call this function with an ill combination of arguments to cause certain exceptions. Specifically, if any of a, b or c is not a valid number, then this code will produce a TypeError; and if a and b are valid numbers, and c is 0, then the code will produce a ZeroDivisionError. Your job is to enhance this function by adding proper try...except... blocks, surrounding and capturing the exceptions. When a TypeError occurs, instead of crashing, your code must print on the screen: "Code produced TypeError". And, when a ZeroDivisionError occurs, instead of crashing, your code must print on the screen: "Code produced ZeroDivisionError". In both cases, your function will not crash, will not throw an exception, and silently return None.Question Language: JAVA Keep Guessing Write a program that plays a number-guessing game to guess a secret number randomly generated within the range 1 and 10. The user will get as many numbers of tries as he/she needs to guess the number. Tell the users if their guess is right or wrong and if their guess is wrong let them try to guess the number again. You must generate the secret number using the Java Random class. When the user guesses a number he/she will have to take an input of his guessed number from the keyboard. The user will have to take as many inputs as needed to guess the correct secret-number. That means the code will keep looping as long as the guess is different from the secret number. Use a while loop to prompt the user to guess again if the guess is wrong. Create a class named NumberGuessingGame which will contain the main method, write all your code in the main method. Sample input and output: Suppose the random number generated is 6. I have chosen a…
- Instructions: In the code editor, you are provided with a treasureChestMagic() function which has the following description: Return type - void Name - treasureChestMagic Parameters - an address of an integer Description - updates the value of a certain integer randomly You do not have to worry about how the treasureChestMagic() function works. All you have to do is ask the user for an integer and then call the treasureChestMagic() function, passing the address of that integer you just asked. Finally, print the updated value of the integer inputted by the user. Please create a main code for my function that works with this. This is my code: #include<stdio.h>#include<math.h> void treasureChestMagic(int*); int main(void) { // TODO: Write your code here return 0;} void treasureChestMagic(int *n) { int temp = *n; int temp2 = temp; *n = *n + 5 - 5 * 5 / 5; temp2 = (int) pow(2, 3); if(temp % 3 == 0) { *n = temp * 10; } else if(temp %…X15: inOrder Write a function in Java that implements the following logic: Given three ints, a, b , and c,return true if b is greater than a, and c is greater than b.However, with the exception that if bok is true, b does not need to be greater than a.### welcome_assignment_answers### Input - All nine questions given in the assignment.### Output - The right answer for the specific question. def welcome_assignment_answers(question): #Students do not have to follow the skeleton for this assignment. #Another way to implement is using a "case" statements similar to C. if question == "Are encoding and encryption the same? - Yes/No": answer = "The student should type the answer here" elif question == "Is it possible to decrypt a message without a key? - Yes/No": answer = "The student should type the answer here" else: ### you should understand why this else case should be included ### what happens if there is a typo in one of the questions? ### maybe put something here to flag an issue and catch errors answer = "This is not my beautiful wife! This is not my beautiful car! How did I get here?" return(answer)# Complete all the questions. if __name__ == "__main__": #use this…