Following the example of the Rectangle class of Chapter 9 Exercise 1, design a class named Cuboid to represent a cuboid. The class contains: • Three data fields named length, width, and height. • A constructor that creates a cuboid with the specified length, width, and height. A method named getVolume() that returns the volume of this cuboid. Then, please create an object mycuboid = Cuboid (2, 3, 4), and invoke getVolume %3D to print the volume of mycuboid.
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- Modify the student class presented in this chapter as follows. Each student object should also contain the scores for three tests. Provide a constructor that sets all instance values based on parameter values. Overload the constructor such that each test score is assumed to be initially zero. Provide a method called setTestScore that accepts two parameters: the test number (1 through 3) and the score. Also provide a method called getTestScore that accepts the test number and returns the appropriate score Provide a method called average that computes and returns the average test score for this student. Modify the toString method such that the test scores and average are included in the description of the student. Modify the driver class main method to exercise the new Student methods. (c++ language)Question: Following the example of the Rectangle class of Chapter 9 Exercise 1, design a class named Cuboid to represent a cuboid. The class contains: • Three data fields named length, width, and height. • A constructor that creates a cuboid with the specified length, width, and height. • A method named getVolume() that returns the volume of this cuboid. Then, please create an object mycuboid = Cuboid (2, 3, 4), and invoke getVolume to print the volume of mycuboid.Create one more method in the Starship class: encounter(self, enemy_ship) This method takes in self, along with another Starship object. The method should simulate a battle between the two ships. How the method is implemented is almost entirely up to you. You could take in user input for each crew member, or have them each act randomly from the available options, or specify exactly what a given crew member of each type should do. The only requirements are as follows: Each crew member on each ship should get at least one “turn” before the battle is complete. If the crew member is Injured on their turn, they should do nothing. You may assume that each ship will have at least one crew member uninjured when the encounter begins. You shouldn’t make any assumptions about how many crew members there will be on a given ship, where they will start, or about which subclasses will be present - it’s possible that you’ll have test cases including a ship with no captain, or no doctor.…
- You will create a couple of classes that could be used to create a Text Adventure game. The class will be called "Item" and will represent an item in the game that can be carried and used by a player (such as a weapon or a tool). The Item Class The Item class will have only one property: A string description. The Item class will have exactly 3 methods: There will be a default constructor that takes no parameters. This constructor will give a generic, default description of the Item. There will be a constructor that takes a string parameter, and it will initialize the Item's description based on the parameter. There will be a method called "print" that will print the Item's description to standard output. PLEASE MAKE SURE ITS POSSIBLE TO COMPILE WITH THIS CODE. THANKS. #include "Item.h" #include <iostream> #include <string> using namespace std; int main() { Item sword("Sword of Destiny"); Item potion("Healing Potion"); Item key("Key of Wisdom"); string name; cout…This is the question I am stuck on - A. Create a CollegeCourse class. The class contains fields for the course ID (for example, CIS 210), credit hours (for example, 3), and a letter grade (for example, A). Include get and set methods for each field. Create a Student class containing an ID number and an array of five CollegeCourse objects. Create a get and set method for the Student ID number. Also create a get method that returns one of the Student’s CollegeCourses; the method takes an integer argument and returns the CollegeCourse in that position (0 through 4). Next, create a set method that sets the value of one of the Student’s CollegeCourse objects; the method takes two arguments—a CollegeCourse and an integer representing the CollegeCourse’s position (0 through 4). B. Write an application that prompts a professor to enter grades for five different courses each for 10 students. Prompt the professor to enter data for one student at a time, including student ID and course data for…This is the question I am stuck on - A. Create a CollegeCourse class. The class contains fields for the course ID (for example, CIS 210), credit hours (for example, 3), and a letter grade (for example, A). Include get and set methods for each field. Create a Student class containing an ID number and an array of five CollegeCourse objects. Create a get and set method for the Student ID number. Also create a get method that returns one of the Student’s CollegeCourses; the method takes an integer argument and returns the CollegeCourse in that position (0 through 4). Next, create a set method that sets the value of one of the Student’s CollegeCourse objects; the method takes two arguments—a CollegeCourse and an integer representing the CollegeCourse’s position (0 through 4). B. Write an application that prompts a professor to enter grades for five different courses each for 10 students. Prompt the professor to enter data for one student at a time, including student ID and course data for…
- This is the question I am stuck on - A. Create a CollegeCourse class. The class contains fields for the course ID (for example, CIS 210), credit hours (for example, 3), and a letter grade (for example, A). Include get and set methods for each field. Create a Student class containing an ID number and an array of five CollegeCourse objects. Create a get and set method for the Student ID number. Also create a get method that returns one of the Student’s CollegeCourses; the method takes an integer argument and returns the CollegeCourse in that position (0 through 4). Next, create a set method that sets the value of one of the Student’s CollegeCourse objects; the method takes two arguments—a CollegeCourse and an integer representing the CollegeCourse’s position (0 through 4). B. Write an application that prompts a professor to enter grades for five different courses each for 10 students. Prompt the professor to enter data for one student at a time, including student ID and course data for…Create a code the follow way: Each student object should also contain thenumber of earned credits. Provide a constructor that sets this value based on parameter value. Overload theconstructor such that the number of earned credits is initially zero. Provide setter and getter for this newfield. Modify the toString method such that the new information is included in the description of thestudent. Modify the driver class main method to exercise the new Student methods.Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }
- This is the question I am stuck on - Create a class named Rock that acts as a superclass for rock samples collected and catalogued by a natural history museum. The Rock class contains the following fields: sampleNumber - of type int description - A description of the type of rock (of type String) weight - The weight of the rock in grams (of type double) Include a constructor that accepts parameters for the sample number and weight. The Rock constructor sets the description value to "Unclassified". Include get methods for each field. Create three child classes named IgneousRock, SedimentaryRock, and MetamorphicRock. The constructors for these classes require parameters for the sample number and weight. Search the Internet for a brief description of each rock type and assign it to the description field using a method named setDescription inside of the constructor. This is what I am given - import java.util.*; public class DemoRocks { public static void main(String[] args) {…Hello, I have to Design a class name Rectangle to represent a rectangle. The class contains: Two data fields named width and height A constructor that creates a rectangle with the specified width and height The default values are 1 and 2 for the width and height, respectively. A method named getArea() that returns the area of this rectangle A method named getPerimeter() that returns the perimeter Draw the UML diagram for the class, and then implement the class. Write a test program called TestRectangle that creates two Rectangle objects—one with width 4 and height 40 and the other with width 3.4 and height 35.7. Display the width, height, area, and perimeter of each rectangle in this order.Create a class named FootballTeam. Include two fields that hold data about theteams participating in the game. Also include a field for game time (for example, 5PM). Include a constructor that takes parameters for two FootballTeam objects anda time. From the main method, instantiate a FootballTeam object, then pass theGame to a method that displays the details about the FootballTeam.