I need help with this program refrence the image attached to see the error of the code how do i fix this? In Java please. This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. (1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster).  Ex: Enter player 1's jersey number: 84 Enter player 1's rating: 7   Enter player 2's jersey number: 23 Enter player 2's rating: 4   Enter player 3's jersey number: 4 Enter player 3's rating: 5   Enter player 4's jersey number: 30 Enter player 4's rating: 2   Enter player 5's jersey number: 66 Enter player 5's rating: 9   ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing.  Ex: MENU u - Update player rating a - Output players above a rating r - Replace player o - Output roster q - Quit   Choose an option:  (3) Implement the "Output roster" menu option.  Ex: ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 ... (4) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. Ex: Enter a jersey number: 23 Enter a new rating for player: 6 ... (5) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value.  Ex: Enter a rating: 5 ABOVE 5 Player 1 -- Jersey number: 84, Rating: 7 ... (6) Implement the "Replace player" menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating. Update the replaced player's jersey number and rating.   Ex: Enter a jersey number: 4 Enter a new jersey number: 12 Enter a rating for the new player: 8 ---------------------------------PlayerRoster.java------------------------------------------------ import java.util.Scanner; public class PlayerRoster {    public static void main(String[] args) {       Scanner scnr = new Scanner(System.in);        int[] jersey = new int[5];       int[] rating = new int[5];       for(int i=0; i<5; i++)   {   //Reading jersey number from the user        System.out.println("/nEnter player " +  (i+1) +"'s jersey number: ");       jersey[i]=scan.nextInt();   //Reading rating from the user        System.out.println("Enter player " +  (i+1) +"'s rating: ");       rating[i]=scan.nextInt();  }   //Print ROSTER       System.out.println("\nROSTER ");   // Accessing and printing array elements using the for loop         for (int i=0; i<5; i++)    {         System.out.println("Player " + (i+1) + " -- Jersey number: " + jersey[i] + ", Rating: " + rating[i]);   }      } }

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7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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I need help with this program refrence the image attached to see the error of the code how do i fix this? In Java please.

This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team.

(1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster). 

Ex:

Enter player 1's jersey number:

84

Enter player 1's rating:

7

 

Enter player 2's jersey number:

23

Enter player 2's rating:

4

 

Enter player 3's jersey number:

4

Enter player 3's rating:

5

 

Enter player 4's jersey number:

30

Enter player 4's rating:

2

 

Enter player 5's jersey number:

66

Enter player 5's rating:

9

 

ROSTER

Player 1 -- Jersey number: 84, Rating: 7

Player 2 -- Jersey number: 23, Rating: 4

...

(2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. 

Ex:

MENU

u - Update player rating

a - Output players above a rating

r - Replace player

o - Output roster

q - Quit

 

Choose an option: 

(3) Implement the "Output roster" menu option. 

Ex:

ROSTER

Player 1 -- Jersey number: 84, Rating: 7

Player 2 -- Jersey number: 23, Rating: 4

...

(4) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating.

Ex:

Enter a jersey number:

23

Enter a new rating for player:

6

...

(5) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. 

Ex:

Enter a rating:

5

ABOVE 5

Player 1 -- Jersey number: 84, Rating: 7

...

(6) Implement the "Replace player" menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating. Update the replaced player's jersey number and rating.  

Ex:

Enter a jersey number:

4

Enter a new jersey number:

12

Enter a rating for the new player:

8

---------------------------------PlayerRoster.java------------------------------------------------

import java.util.Scanner;

public class PlayerRoster {
   public static void main(String[] args) {
      Scanner scnr = new Scanner(System.in);

       int[] jersey = new int[5];
      int[] rating = new int[5];

      for(int i=0; i<5; i++)  
{  
//Reading jersey number from the user 
      System.out.println("/nEnter player " +  (i+1) +"'s jersey number: ");
      jersey[i]=scan.nextInt();  
//Reading rating from the user 
      System.out.println("Enter player " +  (i+1) +"'s rating: ");
      rating[i]=scan.nextInt(); 
}  
//Print ROSTER
      System.out.println("\nROSTER ");  
// Accessing and printing array elements using the for loop  
      for (int i=0; i<5; i++)   
{  
      System.out.println("Player " + (i+1) + " -- Jersey number: " + jersey[i] + ", Rating: " + rating[i]);  
}  
   }
}

 

Program errors displayed here
PlayerRoster.java:14: error: cannot find symbol
jersey[i]=scan.nextInt ();
symbol: variable scan
location: class PlayerRoster
PlayerRoster.java:17: error: cannot find symbol
rating [i]=scan.nextInt ();
symbol: variable scan
location: class PlayerRoster
2 errors
Transcribed Image Text:Program errors displayed here PlayerRoster.java:14: error: cannot find symbol jersey[i]=scan.nextInt (); symbol: variable scan location: class PlayerRoster PlayerRoster.java:17: error: cannot find symbol rating [i]=scan.nextInt (); symbol: variable scan location: class PlayerRoster 2 errors
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