In many card games, cards are either face up or face down. Add a new instance variable named faceup to the Card class to track this attribute of a card. Its default value is False. Then add a turn method to turn the card over. This method resets the faceup variable to its logical negation.

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter7: Using Methods
Section: Chapter Questions
Problem 1RQ: At most, a class can contain ____________ method(S). 0 1 2 any number of
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In many card games, cards are either face up or face down. Add a new instance variable named faceup to the Card class to track this attribute of a card. Its default value is False. Then add a turn method to turn the card over. This method resets the faceup variable to its logical negation.

Note: The program should output in the following format:

A new deck, cards face down: Ace of Spades False 2 of Spades False 3 of Spades False ... ... ... Jack of Spades False Queen of Spades False King of Spades False Ace of Diamonds False 2 of Diamonds False 3 of Diamonds False ... ... ... A deck shuffled once, cards face up: 9 of Diamonds True 6 of Clubs True King of Clubs True King of Hearts True 3 of Spades True ...
1. Add faceup instance variable to the Card class
2. Add turn method to Card class
      - Calling turn on a Card object with faceup value of False changes faceup value to True
      - Calling turn on a Card object with faceup value of True changes faceup value to False
 
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