Java programming language 1. Create a package named P1 and another package named P2. 2. Create an Interface (in the name of Human) inside (P1) (according to the following: • A constant (Type) takes the value mammal. • The Print function has no parameters and does not return a value. 3. Create a Student Class (inside P1) and apply the Human interface (according to the following: • Variables: o (Name): the name. and (No): the number o [Marks]: A 5-digit matrix representing student marks in five subjects. • Functions: o A construct that reads from the keyboard the student's name, number and five marks o Another structure that receives the values of local variables and assigns them. o SetMarks(): reads 5 marks from the keyboard and assigns them to the matrix (Marks).This function is without an instance (Instance or Object. o Print(): prints all student variables and constants. o GetMax(): It is not inherited and prints the highest mark for the student. 4. Create a Class (GraduateStudent) inside (P2) according to the following: • It inherits from the class (Student) all its variables and functions. • Variables: o Avg: Modifier. o Status: Status is of text type. It can be used without making an instance (Instance or Object). • Functions: o A construct that only sets initial values for local variables. o (Print): It is not inherited and it prints the student's grade point average and status. o PrintAllInfo(): Calls the Print function of the father as well as the local Print function. o GetAvg() function: Calculates and returns the average value. It throws an exception if the average is less than 35. o Output function: Receives a file name and stores all student data in a file. o Explain the concept of (Overload) through the function (Output) so that it does not receive transactions and displays all dataThe student is on the screen through a window.  main function:  Create an object from the student. Call all its functions.  Create a graduate object. Call all its functions.

Computer Networking: A Top-Down Approach (7th Edition)
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ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Java programming language 1. Create a package named P1 and another package named P2. 2. Create an Interface (in the name of Human) inside (P1) (according to the following: • A constant (Type) takes the value mammal. • The Print function has no parameters and does not return a value. 3. Create a Student Class (inside P1) and apply the Human interface (according to the following: • Variables: o (Name): the name. and (No): the number o [Marks]: A 5-digit matrix representing student marks in five subjects. • Functions: o A construct that reads from the keyboard the student's name, number and five marks o Another structure that receives the values of local variables and assigns them. o SetMarks(): reads 5 marks from the keyboard and assigns them to the matrix (Marks).This function is without an instance (Instance or Object. o Print(): prints all student variables and constants. o GetMax(): It is not inherited and prints the highest mark for the student. 4. Create a Class (GraduateStudent) inside (P2) according to the following: • It inherits from the class (Student) all its variables and functions. • Variables: o Avg: Modifier. o Status: Status is of text type. It can be used without making an instance (Instance or Object). • Functions: o A construct that only sets initial values for local variables. o (Print): It is not inherited and it prints the student's grade point average and status. o PrintAllInfo(): Calls the Print function of the father as well as the local Print function. o GetAvg() function: Calculates and returns the average value. It throws an exception if the average is less than 35. o Output function: Receives a file name and stores all student data in a file. o Explain the concept of (Overload) through the function (Output) so that it does not receive transactions and displays all dataThe student is on the screen through a window.  main function:  Create an object from the student. Call all its functions.  Create a graduate object. Call all its functions.
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