Q4: Declare a data structure marks t, which contains the following type int members: • int attendance //0 to 5 int active //0 to 5 int quiz 1 int quiz 2 //0 to 5 //0 to 5 int midExam //0 to 20 int finalExam //0 to 60
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- Declare a data structure marks_t, which contains the following type int members: int attendance //0 to 5 int active //0 to 5 int quiz_1 //0 to 5 int quiz_2 //0 to 5 int midExam //0 to 20 int finalExam //0 to 60Q4: Declare a data structure marks t, which contains the following type int members: int attendance //0 to 5 int active //0 to 5 int quiz_1 int quiz_2 //0 to 5 //0 to 5 int midExam //0 to 20 int finalExam //0 to 60Write a program Declare a data structure marks_t, which contains the following type int members: int attendance //0 to 5 int active //0 to 5 int quiz_1 //0 to 5 int quiz_2 //0 to 5 int midExam //0 to 20 int finalExam //0 to 60
- C++ Student Data Write a program that uses two structures Name and Student to store the following information for multiple students: Create a nameType structure that consists of First Name, Middle Initial, and Last Name Create a studentType structure that contains student information (Include the nameType structure within the Student information structure): Name ID email GPA Program (an enum type named programType containing programs such as CSCI, DBMS, INFM, SDEV) Suppose that a class has at most 20 students. Use an array of 20 components of type studentType. You will read in the names, id, and email from classroster.txt. The first line of the file will tell you how many students are in the class. To get the the GPA and program for each student you will need to read from studentlist.txt. The second file will have the id, program, and GPA for all of the students in the department. That means that not every student from studentlist.txt will be in classroster.txt. You will…Drink Machine Simulator Write a program that simulates a soft drink machine. The program should use a structure that stores the following data: Drink Name Drink Cost Number of Drinks in Machine The program should create an array of five structures. The elements should be initialized with the following data: Drink Name Cost Number in Machine Cola .75 20 Root Beer .75 20 Lemon-Lime .75 20 Grape Soda .80 20 Cream Soda .80 20 Each time the program runs, it should enter a loop that performs the following steps: A list of drinks is displayed on the screen. The user should be allowed to either quit the program or pick a drink. If the user selects a drink, he or she will next enter the amount of money that is to be inserted into the drink machine. The program should display the amount of change that would be returned, and subtract one from the number of that drink left in the machine. If the user selects a drink that has sold out, a message…CIS 2275 C++ Programming Part I Program 6 Trivia Game In this program, create a simple trivia game for two players. It will work like this: Starting with player 1, each player gets a turn at answering five trivia questions. There are a total of 10 questions. When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, they earn a point. After the answers have been selected for all of the questions, the program displays the number of points earned by each player and declare the player with the highest number of points to be the winner. The players will have the option of playing another round. The flow of the program will be: 1. Show the Header information. 2. Create an array of Question structs. 3. Read the questions from the text file. 4. If the questions were properly read, start a do-while loop. 5. Declare and initialize: a. playerOnePoints and playerTwoPoints b. questionNumber…
- CIS 2275 C++ Programming Part I Program 6 Trivia Game In this program, create a simple trivia game for two players. It will work like this: Starting with player 1, each player gets a turn at answering five trivia questions. There are a total of 10 questions. When a question is displayed, four possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, they earn a point. After the answers have been selected for all of the questions, the program displays the number of points earned by each player and declare the player with the highest number of points to be the winner. The players will have the option of playing another round. The flow of the program will be: Show the Header information. Create an array of Question structs. Read the questions from the text file. If the questions were properly read, start a do-while loop. Declare and initialize: playerOnePoints and playerTwoPoints questionNumber start a while loop - while…in c language typedef _people { int age; char name[ 32 ] ; } People_T ; People_T data [ 3 ]; Using string lib function, Assign 30 and Cathy to the first cell, Assign 40 and John to the second cell and Assign 50 and Tom to the third cellPART A: Write the code that defines a struct called cat The following information must be kept inappropriate data types: the name of the catthe color of the cat the weight of the cat PART B: Write a function called GetCatInfo that declares a temporary cat and fills the 3 data fields with user input (remember to prompt for input ) return the filled cat (the function return type is cat)
- struct Player { string firstName; string lastName; int hits; int runs; }; int main() { Player p = { "Jackie", "Robinson", 1518, 947 }; Player team[24]; Player *tPtr = team; team[0] = p; // INSERT CODE HERE } The statement tPtr = team+9; will assign the same memory address to tPtr as the statement tPtr = &(team[9]);Dice_Game.cpp #include <iostream>#include "Die.h" using namespace std; // a struct for game variablesstruct GameState { int turn = 1; int score = 0; int score_this_turn = 0; bool turn_over = false; bool game_over = false; Die die;}; // declare functionsvoid display_rules();void play_game(GameState&);void take_turn(GameState&);void roll_die(GameState&);void hold_turn(GameState&); int main() { display_rules(); GameState game; play_game(game);} // define functionsvoid display_rules() { cout << "Dice Game Rules:\n" << "\n" << "* See how many turns it takes you to get to 20.\n" << "* Turn ends when you hold or roll a 1.\n" << "* If you roll a 1, you lose all points for the turn.\n" << "* If you hold, you save all points for the turn.\n\n";} void play_game(GameState& game) { while (!game.game_over) { take_turn(game); } cout << "Game…Dice_Game.cpp #include <iostream>#include "Die.h" using namespace std; // a struct for game variablesstruct GameState { int turn = 1; int score = 0; int score_this_turn = 0; bool turn_over = false; bool game_over = false; Die die;}; // declare functionsvoid display_rules();void play_game(GameState&);void take_turn(GameState&);void roll_die(GameState&);void hold_turn(GameState&); int main() { display_rules(); GameState game; play_game(game);} // define functionsvoid display_rules() { cout << "Dice Game Rules:\n" << "\n" << "* See how many turns it takes you to get to 20.\n" << "* Turn ends when you hold or roll a 1.\n" << "* If you roll a 1, you lose all points for the turn.\n" << "* If you hold, you save all points for the turn.\n\n";} void play_game(GameState& game) { while (!game.game_over) { take_turn(game); } cout << "Game…