The purpose of this assignment is to practice OOP with Decisions, Loops, Arrays and ArrayLists, Input/Output Files, Class design, Interfaces, Polymorphism and Exception Handling. Create a NetBeans project named HW3 Yourld. Develop classes for the required solutions. Impa ant: Apply good programming practices: Provide API documentation comments for your class(s), class constructor(s) and method(s) using the Java standard form for documentation comments discussed in this course. Use meaningful variable and constant names. Show your name, university id and section number as a comment at the start of each class. Submit to Moodle the compressed file of your project. Problem: In this assignment, you should study and program an application for drawing graphic objects using object- oriented programming concepts. There are several graphic objects that can be drawn however for the purpose of this project your application will be able to draw only three types: lines, rectangles and parallelograms. Write a Java application that draws different graphic objects on a single canvas. Your application should be able to draw lines, rectangles and parallelograms. The application should allow the user to move these objects to
The purpose of this assignment is to practice OOP with Decisions, Loops, Arrays and ArrayLists, Input/Output Files, Class design, Interfaces, Polymorphism and Exception Handling. Create a NetBeans project named HW3 Yourld. Develop classes for the required solutions. Impa ant: Apply good programming practices: Provide API documentation comments for your class(s), class constructor(s) and method(s) using the Java standard form for documentation comments discussed in this course. Use meaningful variable and constant names. Show your name, university id and section number as a comment at the start of each class. Submit to Moodle the compressed file of your project. Problem: In this assignment, you should study and program an application for drawing graphic objects using object- oriented programming concepts. There are several graphic objects that can be drawn however for the purpose of this project your application will be able to draw only three types: lines, rectangles and parallelograms. Write a Java application that draws different graphic objects on a single canvas. Your application should be able to draw lines, rectangles and parallelograms. The application should allow the user to move these objects to
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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