This project is for the interface of Apple Write a minimum half-page description of 1) Plan to complete cognitive test (which includes at least 5 novices) • e.q.. Identify the user goal you want to examine? walkthrough/usability
This project is for the interface of Apple Write a minimum half-page description of 1) Plan to complete cognitive test (which includes at least 5 novices) • e.q.. Identify the user goal you want to examine? walkthrough/usability
Chapter1: Taking Risks And Making Profits Within The Dynamic Business Environment
Section: Chapter Questions
Problem 1CE
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Question
Please do this, it is not a writing or graded assignment
![This project is for the interface of Apple
O
Write a minimum half-page description of
1) Plan to complete cognitive
test (which includes at least
5 novices)
• e.g., Identify the user goal you want to examine?
Identify the tasks users must complete to accomplish
that goal?
O
Example outline with template:
https://medium.com/user-research/cognitive-
walkthroughs-b84c4f0a14d4
• 2) What method the team will use for the 3rd
method and how.
Select and describe any (3rd) method from this list to
complete:
• Hierarchical task analysis
Survey
• Interviews
O
O
O
O
walkthrough/usability
O
Focus group
Comparative analysis
Ethnography/observational study
Experimental or simulated study
You were previously required to perform
(method 1) a heuristic evaluation (using the design
principles), which is shown in the picture
You will now describe your plans on conducting a
usability test/cognitive walkthrough (method 2)
Now, choose one other method to serve as the final
and 3rd method (from the list above).](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fabbd02aa-e289-47d3-b3b4-87f7eeaaef64%2Fdc1418c6-a0aa-421a-acb2-af8bc3c5d1b1%2Fdui2bwa_processed.jpeg&w=3840&q=75)
Transcribed Image Text:This project is for the interface of Apple
O
Write a minimum half-page description of
1) Plan to complete cognitive
test (which includes at least
5 novices)
• e.g., Identify the user goal you want to examine?
Identify the tasks users must complete to accomplish
that goal?
O
Example outline with template:
https://medium.com/user-research/cognitive-
walkthroughs-b84c4f0a14d4
• 2) What method the team will use for the 3rd
method and how.
Select and describe any (3rd) method from this list to
complete:
• Hierarchical task analysis
Survey
• Interviews
O
O
O
O
walkthrough/usability
O
Focus group
Comparative analysis
Ethnography/observational study
Experimental or simulated study
You were previously required to perform
(method 1) a heuristic evaluation (using the design
principles), which is shown in the picture
You will now describe your plans on conducting a
usability test/cognitive walkthrough (method 2)
Now, choose one other method to serve as the final
and 3rd method (from the list above).
![1. Visibility of system status: Apple's interface
occasionally fails to provide clear and timely
feedback, leading to user confusion during tasks like
software updates.
2. Match between system and the real world: Apple
sometimes uses abstract or technical terms that
average users may not understand, creating a barrier
to entry and hindering intuitive interaction.
3. Consistency and standards: The interface
introduces new and inconsistent design patterns
across applications or system versions, making it
harder for users to learn and use the system
efficiently.
4. Error prevention: Apple's interface lacks sufficient
error prevention mechanisms, such as confirmation
prompts when deleting files or uninstalling
applications, increasing the risk of accidental
deletions.
5. Help and documentation: The system's
documentation and help resources may not be
comprehensive or easily accessible, requiring users to
rely on external sources for assistance.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fabbd02aa-e289-47d3-b3b4-87f7eeaaef64%2Fdc1418c6-a0aa-421a-acb2-af8bc3c5d1b1%2F5z1u4hc_processed.jpeg&w=3840&q=75)
Transcribed Image Text:1. Visibility of system status: Apple's interface
occasionally fails to provide clear and timely
feedback, leading to user confusion during tasks like
software updates.
2. Match between system and the real world: Apple
sometimes uses abstract or technical terms that
average users may not understand, creating a barrier
to entry and hindering intuitive interaction.
3. Consistency and standards: The interface
introduces new and inconsistent design patterns
across applications or system versions, making it
harder for users to learn and use the system
efficiently.
4. Error prevention: Apple's interface lacks sufficient
error prevention mechanisms, such as confirmation
prompts when deleting files or uninstalling
applications, increasing the risk of accidental
deletions.
5. Help and documentation: The system's
documentation and help resources may not be
comprehensive or easily accessible, requiring users to
rely on external sources for assistance.
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