C++ (Tic-Tac-Toe) Write a program that allows two players to play the tic- tac-toe game. Your program must contain the class ticTacToe to implement a ticTacToe object. Include a 3-by-3 two-dimensional array, as a private member variable, to create the board. If needed, include additional member variables. Some of the operations on a ticTacToe object are printing the current board, getting a move, checking if a move is valid, and determining the winner after each move. Add additional operations as needed.
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C++
(Tic-Tac-Toe) Write a program that allows two players to play the tic- tac-toe game. Your program must contain the class ticTacToe to implement a ticTacToe object. Include a 3-by-3 two-dimensional array, as a private member variable, to create the board. If needed, include additional member variables. Some of the operations on a ticTacToe object are printing the current board, getting a move, checking if a move is valid, and determining the winner after each move. Add additional operations as needed.
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- Functions with 2D Arrays in Java Write a function named displayElements that takes a two-dimensional array, the size of its rows and columns, then prints every element of a two-dimensional array. Separate every row by a new line and every column by a space. In the main function, call the displayElements function and pass in the required parameters. Output 1 2 3 4 5 6 7 8 9Tic-Tac-Toe) Write a program that allows two players to play the tic-tac-toe game. Your program must contain the class ticTacToe to implement a ticTacToe object. Include a 3-by-3 two-dimensional array, as a private member variable, to create the board. If needed, include additional member variables. Some of the operations on a ticTacToe object are printing the current board, getting a move, checking if a move is valid, and determining the winner after each move. Add additional operations as needed. (programming language C#)Objective: Design a program that uses two-dimensional arrays, classes and objects Assignment: Write a program that plays a tic-tac-toe game with the user. Define a class TicTacToe with the necessary data and functions to play the game. Use a 2-D char array with three rows and three columns as the game board. The class should also have the following functions: A constructor to initialize the board. I suggest either asterisk ('*') or characters '1' through '9'. A function to play the user's turn, fill in the board with either an 'X' or 'O' given row and column number (1-3) A function to play the computer's turn. This function will determine the row and column number to be filled in. You can use a simple algorithm such as look for the first space available, or random number generation. Complex AI algorithms will only be accepted with an explanation of its behavior via a zoom meeting. A function to verify if there is a win. This can be broken down by calling 3 separate private…
- CASE STUDY#:Grade Register Write a grade register program to keep and process the grades of students. The program contain a class called GradeRegister. This class has two data members known as CourseName and an array of integer called Grades. The array Grades keep the grades of students of the same course. GradeRegister class have three methods as GetHighestGrade(), GetLowestGrade() and GetAverageGrade().The method GetHighestGrade return the maximum grade as integer from the array Grades and GetLowestGrade return the minimum grade value as integer from the array Grades. The GetAverageGrade method will return the average of grades from Grades array as float value. The parameterized constructor inside GradeRegister class will take two parameters to initialize the two data members of same class as mentioned before. Write a driver class GradeRegisterDriver to declare and initialize an integer array for grades and pass through the GradeRegister class constructor along with the course name.…Lotto Program C++Write a program that simulates the Powerball lottery. In Powerball, a ticket is comprised of 5 numbers between 1 and 69 that must be unique, and a Powerball number between 1 and 26. The Powerball does not have to be unique. Hint: You can use an array to represent the 5 unique numbers between 1 and 69, and an integer variable to represent the powerball. The program asks the player if they'd like to select numbers or do a 'quickpick', where the numbers are randomly generated for them. If they opt to select numbers, prompt them to type the numbers in and validate that they are unique (except the powerball), and in the correct range. The program then generates a 'drawing' of 5 unique numbers and a Powerball, and checks it against the user's lotto ticket. It assigns winnings accordingly. Because it is so rare to win the lottery, I suggest hard coding or printing values to when testing the part of the program that assigns winnings.Java - Functions with 1D Arrays Create a program that asks the user for the size of an integer array and the elements of the array. Then, create a function called maxArray() with the following details: Parameters: An integer array The size of the integer array Return type - int Return value - the maximum value of the integer array Call the function you created in the main and pass the integer array and its size to it. Make sure to store the return value in a variable so you could print it afterwards. Input 1. First line contains the size of the array 2. Succeeding lines are the elements of an array 3. First line contains the size of the array 4. Succeeding lines are the elements of an array 5. First line contains the size of the array 6. Succeeding lines are the elements of an array 7. First line contains the size of the array 8. Succeeding lines are the elements of an array Output Enter size of array: 5 Enter element 1: 1 Enter element 2: 2 Enter…
- LANGUAGE: C++ This is a free choice program to demonstrate a 2D array. Please don’t choose the totally obvious choices such as tic tac toe where you can obtain the code directly from online. If you were going to do tic tac toe you would have to modify the game or make it totally unique from code that is online. Preferably, I would like you to make something zany up instead, it doesn’t have to be overly difficult, it can actually be pretty basic (but not ridiculously basic). For example, The 2D array could represent a minefield and you might have a game to pick (row,col) locations to win a prize without picking one that has a mine bomb in it, or, you could have a certain number guesses to find a hidden treasure, or advance to next round, or guess the right answer or etc. You could try to solve a mental puzzle. You could be a game piece moving around on the board. You could do something requiring someone to pick out matching items in the array to win, etc. You could have two…True or False Objects that are instances of a class can be stored in an array.10. Lottery Application Write a Lottery class that simulates a lottery. The class should have an array of five integers named lotteryNumbers. The constructor should use the Random class (from the Java API) to generate a random number in the range of 0 through 9 for each element in the array. The class should also have a method that accepts an array of five integers that represent a per- son's lottery picks. The method is to compare the corresponding elements in the two arrays and return the number of digits that match. For example, the following shows the lotteryNumbers array and the user's array with sample numbers stored in each. There are two matching digits (elements 2 and 4). lotteryNumbers array: User's array: 7 4 4 2 1 3 7 3 In addition, the class should have a method that returns a copy of the lotteryNumbers array. Demonstrate the class in a program that asks the user to enter five numbers. The program should display the number of digits that match the randomly generated…
- C + + Project Description The Lo Shu Magic Square The Lo Shu Magic Square is a grid with 3 rows and 3 columns shown below: The Lo Shu Magic Square has the following properties: The grid contains the numbers 1 through 9 exactly. The sum of each row, each column, and each diagonal all add up to the same number. This is shown below: Write a program that simulates a magic square using 3 one-dimensional parallel arrays of integer type. Each one the arrays corresponds to a row of the magic square. The program asks the user to enter the values of the magic square row by row and informs the user if the grid is a magic square or not. See the sample outputs for more clarification. Project Specifications Input for this project: Values of the grid (row by row) Output for this project: Whether or not the grid is magic square Programmer’s full name Project number Project due date Processing Requirements Start from scratch. Use the following template to start your…1. An array is a container that holds a group of values of a 2. Each item in an array is called an 3. Each element is accessed by a numerical 4. The index to the first element of an array is 0 and the index to the last element of the array is the length of the 5. Given the following array declaration, determine which of the three statements below it are true. int [] autoMobile = new int [13]; i. autoMobile[0] is the reference to the first element in the array. ii. autoMobile[13] is the reference to the last element in the array. ii. There are 13 integers in the autoMobile array. 6. In java new is a which is used to allocate memory 7. Declare a one-dimensional array named score of type int that can hold9 values. 8. Declare and initialize a one-dimensional byte array named values of size 10 so that all entries contain 1. 9. Declare and initialize a one-dimensional array to store name of any 3 students. 10. Declare a two-dimensional array named mark of type double that can hold 5x3…JAVA PROGRAM Chapter 7. PC #16. 2D Array Operations Write a program that creates a two-dimensional array initialized with test data. Use any primitive data type that you wish. The program should have the following methods: • getTotal. This method should accept a two-dimensional array as its argument and return the total of all the values in the array. • getAverage. This method should accept a two-dimensional array as its argument and return the average of all the values in the array. • getRowTotal. This method should accept a two-dimensional array as its first argument and an integer as its second argument. The second argument should be the subscript of a row in the array. The method should return the total of the values in the specified row. • getColumnTotal. This method should accept a two-dimensional array as its first argument and an integer as its second argument. The second argument should be the subscript of a column in the array. The method should return the…