Create an automobile class that will be used by a dealership as a vehicle inventory program. The following attributes should be present in your automobile class: private string make private string model private string color private int year private int mileage Your program should have appropriate methods such as: default constructor parameterized constructor add a new vehicle method list vehicle information (return string array) remove a vehicle method update vehicle attributes method. All methods should include try..catch constructs. Except as noted all methods should return a success or failure message (failure message defined in "catch"). Create an additional class to call your automobile class (e.g., Main or AutomobileInventory). Include a try..catch construct and print it to the console. Call automobile class with parameterized constructor (e.g., "make, model, color, year, mileage"). Then call the method to list the values. Loop through the array and print to the screen. Call the remove vehicle method to clear the variables. Print the return value. Add a new vehicle. Print the return value. Call the list method and print the new vehicle information to the screen. Update the vehicle. Print the return value. Call the listing method and print the information to the screen. Display a message asking if the user wants to print the information to a file (Y or N). Use a scanner to capture the response. If "Y", print the file to a predefined location (e.g., C:\Temp\Autos.txt). Note: you may want to create a method to print the information in the main class. If "N", indicate that a file will not be printed.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Create an automobile class that will be used by a dealership as a vehicle inventory
- private string make
- private string model
- private string color
- private int year
- private int mileage
Your program should have appropriate methods such as:
- default constructor
- parameterized constructor
- add a new vehicle method
- list vehicle information (return string array)
- remove a vehicle method
- update vehicle attributes method.
All methods should include try..catch constructs. Except as noted all methods should return a success or failure message (failure message defined in "catch").
- Create an additional class to call your automobile class (e.g., Main or AutomobileInventory). Include a try..catch construct and print it to the console.
- Call automobile class with parameterized constructor (e.g., "make, model, color, year, mileage").
- Then call the method to list the values. Loop through the array and print to the screen.
- Call the remove vehicle method to clear the variables.
- Print the return value.
- Add a new vehicle.
- Print the return value.
- Call the list method and print the new vehicle information to the screen.
- Update the vehicle.
- Print the return value.
- Call the listing method and print the information to the screen.
- Display a message asking if the user wants to print the information to a file (Y or N).
- Use a scanner to capture the response. If "Y", print the file to a predefined location (e.g., C:\Temp\Autos.txt). Note: you may want to create a method to print the information in the main class.
- If "N", indicate that a file will not be printed.
Thank you!
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