True or False The numbers that are generated by the Random class are truly random.
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Q: The values generated by the Random class are not really random. Instead, they are determined by a…
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True or False The numbers that are generated by the Random class are truly random.
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- Question Language: JAVA Keep Guessing Write a program that plays a number-guessing game to guess a secret number randomly generated within the range 1 and 10. The user will get as many numbers of tries as he/she needs to guess the number. Tell the users if their guess is right or wrong and if their guess is wrong let them try to guess the number again. You must generate the secret number using the Java Random class. When the user guesses a number he/she will have to take an input of his guessed number from the keyboard. The user will have to take as many inputs as needed to guess the correct secret-number. That means the code will keep looping as long as the guess is different from the secret number. Use a while loop to prompt the user to guess again if the guess is wrong. Create a class named NumberGuessingGame which will contain the main method, write all your code in the main method. Sample input and output: Suppose the random number generated is 6. I have chosen a…Rainfall Type Create a RainFall class that keeps the total rainfall in an array of doubles for each of the 12 months. Methods in the programme should return the following values: • the total annual rainfall; • the average monthly rainfall • the wettest month of the year • the month with the least amount of rain Demonstrate the class in its entirety. Validation of Input: Accepting negative amounts for monthly rainfall data is not permitted.Language: JAVA Keep Guessing Write a program that plays a number-guessing game to guess a secret number randomly generated within the range 1 and 10. The user will get as many numbers of tries as he/she needs to guess the number. Tell the users if their guess is right or wrong and if their guess is wrong let them try to guess the number again. You must generate the secret number using the Java Random class. When the user guesses a number he/she will have to take an input of his guessed number from the keyboard. The user will have to take as many inputs as needed to guess the correct secret-number. That means the code will keep looping as long as the guess is different from the secret number. Use a while loop to prompt the user to guess again if the guess is wrong. Create a class named NumberGuessingGame which will contain the main method, write all your code in the main method. Sample input and output: Suppose the random number generated is 6. I have chosen a number between 1…
- .is a block of code which only runs when it is called A classs integer method loopIn a racing game there some cars are participating can you count number of cars by creating class car by using staticUse Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 – A, 80-89 – B, 70-79 – C, < 70 – F)
- Use Java programming language Write a program that asks the user to enter 5 test grades (use an array to store them). Output the grades entered, the lowest and highest grade, the average grade, how many grades are above the average and how many are below and the letter grade for the average grade. Create a method that returns the lowest grade. Create a method that returns the highest grade. Create a method that returns the average grade. Create a method that returns how many grades were above the average. Create a method that returns how many grades were below the average. Create a method that returns the letter grade of the average (90-100 - A, 80-89 - B, 70-79 - C, < 70 - F)The values generated by the Random class are not really random. Instead, they are determined by a formula that only makes the numbers appear as if they were random. Question 29 options: True FalseJava Programming Travel Tickets Company sells tickets for airlines, tours, and other travel-related services. Because ticket agents frequently mistype long ticket numbers, Travel Tickets has asked you to write an application that indicates invalid ticket number entries. The class prompts a ticket agent to enter a six-digit ticket number. Ticket numbers are designed so that if you drop the last digit of the number, then divide the number by 7, the remainder of the division will be identical to the last dropped digit. This process is illustrated in the following example: Step 1. Enter the ticket number; for example, 123454. Step 2. Remove the last digit, leaving 12345. Step 3. Determine the remainder when the ticket number is divided by 7. In this case, 12345 divided by 7 leaves a remainder of 4. Step 4. Assign the Boolean value of the comparison between the remainder and the digit dropped from the ticket number. Step 5. Display the result—true or false—in a message box. Accept the…
- Charge Account Validation Using Java programming Create a class with a method that accepts a charge account number as its argument. The method should determine whether the number is valid by comparing it to the following list of valid charge account numbers:5658845 4520125 7895122 8777541 8451277 13028508080152 4562555 5552012 5050552 7825877 12502551005231 6545231 3852085 7576651 7881200 4581002These numbers should be stored in an array. Use a sequential search to locate the number passed as an argument. If the number is in the array, the method should return true, indicating the number is valid. If the number is not in the array, the method should return false, indicating the number is invalid.Write a program that tests the class by asking the user to enter a charge account number. The program should display a message indicating whether the number is valid or invalid.Topics Classes Methods Data Collections: Lists, Tuples, and Dictionaries String Manipulation Chess Objective: practicing with classes, instance methods, data collections, loops, if and elif statements, and string methods Description In this assignment you will write a program that shows the valid moves of chess pieces. Your program will draw a board with 64 squares using the traditional layout, next ask the user to choose a move, and then, depending on the user's choice, redraw the board with the selected chess piece and its valid moves. Please see the examples of valid moves of chess pieces and the traditional chess board layout below: At the beginning, your program should draw an empty chess board and prompt the user to enter a move: Welcome to the Chess Game! a b c d e f g h +---+---+---+---+---+---+---+---+8| | | | | | | | |8 +---+---+---+---+---+---+---+---+7| | | | | | | | |7 +---+---+---+---+---+---+---+---+6| | | | | |…PLEASE CODE IN PYTHON The Penny Pitch game is popular in amusement parks. Pennies are tossed onto a board that has certain areas marked with different prizes. For example: The prizes available on this board are puzzle, game, ball, poster, and doll. At the end of the game, if all of the squares that say BALL are covered by a penny, the player gets the ball. This is also true for the other prizes. The board is made up of 25 squares (5 x 5). Each prize appears on three randomly chosen squares so that 15 squares contain prizes.In Python, create a PennyPitch application that displays a Penny Pitch board (use [ and ] to indicate squares) with prizes randomly placed and then simulates ten pennies being randomly pitched onto the board. After the pennies have been pitched, the application should display a message indicating which prizes have been won, if any.