Write a method called addBiggest to be considered in a class outside the KWArrayList class. This method will have a parameter list of class type KWArrayList. The method will add the biggest element of the 1ist, at the end of the 1ist. Method heading: public static void addBiggest (KWArrayList list) Before run: 35 100 40 67 22 After run: 3 5 100 40 67 22 100
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- DiceSet Class in Python Write a class named DiceSet that contains a list of Die objects. Fields dice a list of Die objects Methods __init__(self, dice_faces) The constructor should instantiate the dice list to an empty list if no parameters are set. The constructor should take a list of integers. Add one die to the dice set for each integer with the number of faces equal to the integer. pop_die(self, value) Remove and return the first die with the given value from the list. add_die(self, die) Adds the given die (of class Die) to the dice list. roll(self) Roll all the die objects in the list of dice and return their sum. die_values(self) Return a list of the int values (last rolls) of the dice in the list. __str__(self) returns a string version of a dice set. Example: "{[d3] 1, [d6] 4, [d12] 5, [d4] 3}"Write a method called addSmallest to be considered in a class outside the KWArrayList class. This method will have a parameter list of class type KWArrayList. The method will add the smallest element of the list, at the end of the list. Method heading: public static void addSmallest (KWArrayList list) Before run: 3 5 100 40 67 22 After run: 3 5 100 40 67 22 3addCourse: accepts an object of type Course as the first parameter and the idNum of the Student as the second parameter. The Course can be added only if the Student object with the specified idNum exists in the studentsList, Course does not exist in the coursesRegistered list for the Student, After adding the course, the number of credits, do not exceed 18. If the course is added successfully, return true, else return false.
- in C# Create a Bank class with the following properties: List of bank accounts (List<BankAccount>) Create the following methods in the Bank class: AddAccount(BankAccount account): Method to add a new bank account to the list of accounts RemoveAccount(string accountNumber): Method to remove an existing bank account from the list of accounts SearchAccount(string accountNumber): Method to search for an existing bank account and return the account details my code is // This class represents a bank, which has a list of BankAccount objects as one of its properties. public class Bank { // This property holds a list of BankAccount objects belonging to the bank. public List<BankAccount> Accounts { get; set; } // This constructor initializes the list of accounts for the bank. public Bank() { Accounts = new List<BankAccount>(); } // This method adds a new BankAccount object to the bank's list of accounts. public void…Part #2: Write a class called Test equallists having main method to test the application. In main method create following: 1- Object of type ArrayList list1. 2- Add the following data to list1 (4 13 3- Object of type ArrayList list2. 4- Add the following data to list2 (4 2 1 12 5- Object of type ArrayList list3. 6- Test the equallists method to print the result. Example: list1: 4 13 1 list2: 4 2 1 list3: 1 0 8 12 1 9 0 9 0 2 0 OOL 1 0 (generated by the method) 0 150 10 18 19 01). 9205).Add the following methods to your Boat Race class: Write a method called add_racer which takes in a Boat object and adds it to the end of the racers list. The function does not return anything. Write a method called print_racers which loops through racers and prints the Boat objects. This function takes in no parameters (other than self) and returns nothing. Write a method called count that returns the number of racers. Write a method called race. The race function calls the move function for all of the racers in the BoatRace. Once all the racers have moved, call the print_racers method to display information about the progress of each boat. Then, check if any of the racer’s current_progress is greater than or equal to the race’s distance. If so, then return a list of all of the racers whose current_progress is greater than or equal to distance. If no racer has finished the race then repeat the calls to move and check until at least one racer has finished the race.…
- Library class: Fields: books as arraylist to store all the books available in the library B3 B1 B2 В4 B5 Constructor: Library() } : No parameterized constructor to create the books object Methods: 1. addBook(Book bookobj): to add a new book to the arraylist; send the book object as a parameter to this method. 2. searchBook(String name): search a book by a given name in the arraylist. if exits print bookX found; otherwise print not found!!! 3. RemoveBook(String name): to delete a book object from arraylist by a given name: Hint: you need to use iterator class and remove method. Book class: Fileds: bookld, bookname. Constructor: two parameterized constructor that accepts name a parameter Book(int ID, String name) ..... Methods: 1. Accessor method to return the name of the book 2. Mutator method to change the id of the book. Use this Main method: in your program: public static void main(String args[]) { Library lib=new Library(); lib.addBook(new Book("b1")); lib.addBook(new Book("b2"));…Part 2. fill Method Define a method in simpy named fill. Its purpose is to fill a simpy's values with a specific number of repeating values. The fill method will have two parameters following self: 1. The float value you are filling the values list in with. 2. The int number of values to fill in. The fill method is procedure-like in that it returns None and mutates the object the method is called on. After calling fill, the length of the Simpy object's values should be equal to the second argument given to fill. For example, consider the following usage and expected printed output, given inline, below: twos = Simpy([]) twos.fill(2.0, 3) print("Actual: ", twos, Expected: Simpy([2.0, 2.0, 2.0])") twos.fill(2.0, 5) print("Actual: ", twos, " - Expected: Simpy([2.0, 2.0, 2.0, 2.0, 2.0])") mixed = Simpy([]) mixed.fill(3.0, 3) - Expected: Simpy([3.0, 3.0, 3.0])") print("Actual: ", mixed, mixed.fill(2.0, 2) print("Actual: ", mixed, Expected: Simpy ([2.0, 2.0])") PythonDiceSet Write a class named DiceSet that contains a list of Die objects. Fields dice a list of Die objects Methods __init__(self, dice_faces) The constructor should instantiate the dice list to an empty list if no parameters are set. The constructor should take a list of integers. Add one die to the dice set for each integer with the number of faces equal to the integer. pop_die(self, value) Remove and return the first die with the given value from the list. add_die(self, die) Adds the given die (of class Die) to the dice list. roll(self) Roll all the die objects in the list of dice and return their sum. die_values(self) Return a list of the int values (last rolls) of the dice in the list. __str__(self) returns a string version of a dice set. Example: "{[d3] 1, [d6] 4, [d12] 5, [d4] 3}"
- Complete the Kennel class by implementing the following methods: addDog(Dog dog) findYoungestDog() method, which returns the Dog object with the lowest age in the kennel. Assume that no two dogs have the same age. Given classes: Class LabProgram contains the main method for testing the program. Class Kennel represents a kennel, which contains an array of Dog objects as a dog list. (Type your code in here.) Class Dog represents a dog, which has three fields: name, breed, and age. (Hint: getAge() returns a dog's age.) For testing purposes, different dog values will be used. Ex. For the following dogs: Rex Labrador 3.5 Fido Healer 2.0 Snoopy Beagle 3.2 Benji Spaniel 3.9 the output is: Youngest Dog: Fido (Healer) (Age: 2.0)Remove is a method that is defined.ODDITERATOR AND ODDITERABLE OddIterator is an Iterator of type Integer OddIterable is an Iterable of type Integer In OddIterator, the elements returned by the Iterator are the odd numbers in a given list. Since OddIterator is an Iterator, we will want to include the following methods in the class: o +OddIterator(Iterable) A constructor which is passed in the Integer iterable list to iterate over. Tip: note that the list is really an Iterable of type Integer. The private member iter of this class is assigned as an iterator to the passed in Iterable o +hasNext() method is required by the Iterator interface. This method returns true if there are more elements to be returned by the iterator (i.e there are still odd numbers in the list). Or the method returns false when there are no more odd numbers left in the list. o +next() method is required by the Iterator interface. This method returns the next element from the list that is an odd number. Tip: do not forget to throw a…