Design a class called “Date". You will have two Date classes – “Date.h" and “Date.cpp". Date will have the following member variables and functions: Private member variables Three Integers: month, day, year Private member function o getMonthName(int month) – This returns a string with the month name for the month number. For example "getMonthName(5);" would return “May". Public member functions a "default constructor" – accepts no parameters. Sets the month, day, and year to the value 1. a constructor that accepts three integers for the month, day, and year. getters for all three member variables setters for all three member variables Programming II Lab 3.1 Instructions string getDateMonthFirst(), - Return a string in the format "December 25, 2022". o string getDateDayFirst(), - Return a string in the format 25 December 2022" o string getYearFirst(), - return a string in the format "2022/12/25"
Design a class called “Date". You will have two Date classes – “Date.h" and “Date.cpp". Date will have the following member variables and functions: Private member variables Three Integers: month, day, year Private member function o getMonthName(int month) – This returns a string with the month name for the month number. For example "getMonthName(5);" would return “May". Public member functions a "default constructor" – accepts no parameters. Sets the month, day, and year to the value 1. a constructor that accepts three integers for the month, day, and year. getters for all three member variables setters for all three member variables Programming II Lab 3.1 Instructions string getDateMonthFirst(), - Return a string in the format "December 25, 2022". o string getDateDayFirst(), - Return a string in the format 25 December 2022" o string getYearFirst(), - return a string in the format "2022/12/25"
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
See attached images
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
Step by step
Solved in 4 steps with 1 images
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Recommended textbooks for you
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education