RetailItem Class Write a class named RetailItem that holds data about an item in a retail store. The class should store the following data in attributes: item description, units in inventory, and price. Once you have written the class, write a program that creates three RetailItem objects and stores the following data in them: Description Units in Inventory Price Item #1 Jacket 12 59.95 Item #2 Designer Jeans 40 34.95 Item #3 Shirt 20 24.95
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
RetailItem Class
Write a class named RetailItem that holds data about an item in a retail store. The class should
store the following data in attributes: item description, units in inventory, and price.
Once you have written the class, write a
Description Units in Inventory Price
Item #1 Jacket 12 59.95
Item #2 Designer Jeans 40 34.95
Item #3 Shirt 20 24.95
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- A. Car Class Create a Python Program where you write a class named Car that has the following data attributes: • _ _year_model (for the car's year model) • __make (for the make of the car) • _ _speed (for the car's current speed) The Car class should have an _init_ method that accepts the car's year model and make as arguments. These values should be assigned to the object's _year_model and make data attributes. It should also assign 0 to the __speed data attribute. The class should also have the following methods: accelerate() The accelerate method should add 5 to the speed data attribute each time it is called. brake() The brake method should subtract 5 from the speed data attribute each time it is called. • get_speed() The get_speed method should return the current speed. Next, design a program that creates a Car object then calls the accelerate method five times. After each call to the accelerate method, get the current speed of the car and display it. Then call the brake method…Writre in Python Code Please Create class named RetailItem that holds data about an item in a retail store. The class should store the following data in attributes: item description, units in inventory, and price. Once you have written the class, write a program that creates three RetailItem objects and stores the following data in them: Description Units in Inventory Price Item#1 Jacket 12 59.95 Item#2 Designer Jeans 40 34.95 Item#3 Shirt 20 24.95 Create CashRegister class that can be used with the RetailItem class. The CashRegister class should be able to internally keep a list of RetailItem objects. The class should have the following methods: • A method named purchase_item that accepts a RetailItem object as an argument. Each time the purchase_item method is called, the RetailItem object that is passed as an argument should be added to the list. • A method named get_total that returns the total price of all the RetailItem…Employee Management System Write a python class named Employee that holds the following data about an employee in attributes: name, ID number, department, and job title. Once you have written the class, write a PYTHON program that creates three Employee objects to hold the following data: Name ID Number Department Job Title Susan Meyers 47899 Accounting Vice President Mark Jones 39119 IT Programmer Joy Rogers 81774 Manufacturing Engineer The program should store this data in the three objects, then display the data for each employee on the screen.Using the Employee class, create a program that stores Employee objects in a dictionary. Use the employee ID number as the key. The program should present a menu that lets the user perform the following actions: • Look up an employee in the dictionary• Add a new employee to the dictionary• Change an existing employee’s name, department, and job title in the dictionary• Delete an employee from the dictionary• Print all…
- Pet ClassDesign a class named Pet, which should have the following fields: name: The name field holds the name of a pet. type: The type field holds the type of animal that a pet is. Example values are "Dog", "Cat", and "Bird". age: The age field holds the pet’s age. The Pet class should also have the following methods: setName: The setName method stores a value in the name setType: The setType method stores a value in the type setAge: The setAge method stores a value in the age getName: The getName method returns the value of the name getType: The getType method returns the value of the type getAge: The getAge method returns the value of the age Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored in the object. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen. The output Should be…Pet ClassDesign a class named Pet, which should have the following fields: name: The name field holds the name of a pet. type: The type field holds the type of animal that a pet is. Example values are "Dog", "Cat", and "Bird". age: The age field holds the pet’s age. The Pet class should also have the following methods: setName: The setName method stores a value in the name setType: The setType method stores a value in the type setAge: The setAge method stores a value in the age getName: The getName method returns the value of the name getType: The getType method returns the value of the type getAge: The getAge method returns the value of the age Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored in the object. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen. *** I need help…RetailItem Class Write a class named RetailItem that holds data about an item in a retail store. The class should have the following fields: description. The description field references a string object that holds a brief description of the item. • unitsonHand. The unitsOnHand field is an int variable that holds che number of units currently in inventory. price. The price field is a double that holds the item's retail price. Write a constructor that accepts arguments for each field, appropriate mutator methods that store values in these fields, and accessor methods that return the values in these fields. Once you have written the class, write a separate program that creates three RetaillItem objects and stores the following data in them: Description Units on Hand Price Item #1 Jacket 12 59.95 Item #2 Designer Jeans 40 34.95 Irem #3 Shirt 20 24.95
- Personal Information Class: Design a class called Employee that holds the following data about an employee: name ID number Department Job Title Class. Store your class in a separate file called employee.py. Your class will have an initializer method that will be passed the information entered by the user as arguments. Write appropriate accessor and mutator methods for each data attribute. Write a __str__ method to print the contents of the class (see example of __str__ on p. 523). Main program: Your main program should create three instances of the class. Your program should get the information from the user and pass it as parameters to the initializer method. Using the __str__ method invoked by the print function, the program should display the personal information for the three individuals. Output and Sample Dialog: Enter employee name: Mary Smith Enter employee ID: 123456 Enter department: Accounting Enter position: Accountant Enter employee name: Joe Morales Enter…Focus on classes, objects, methods and good programming style Your task is to create a BankAccount class. Class name BankAccount Attributes _balance float _pin integer Methods init () get_pin() check pin () deposit () withdraw () get_balance () The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin () should return the pin. check_pin (pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit (amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw (amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance () should return the current balance.…1. RetailItem Class Write a class named Retailltem that holds data about an item in a retail store. The class should have the following fields: • description. It is a String object that holds a brief description of the item. • unitsOnHand. It is an int variable that holds the number of units currently in inventory. • price. It is a double that holds the item's retail price. Write appropriate mutator methods that store values in these fields and accessor methods that return the values in these fields. Once you have written the class, write a separate program that creates three RetailItem objects and stores the following data in them. Units On Hold Description Designer Jeans Jacket Price 40 34.95 12 59.95 Shirt 20 24.95
- 1. Employee Class Write a class named Employee that has the following fields: name. The name field references a String object that holds the employee's name. •idNumber. The idNumber is an int variable that holds the employee's ID number. • department. The department field references a string object that holds the name of the department where the employee works. • position. The position field references a string object that holds the employee's job title. The class should have the following constructors: • A constructor that accepts the following values as arguments and assigns them to the appropriate fields: employee's name, employee's ID number, department, and position. • A constructor that accepts the following values as arguments and assigns them to the appropriate fields: employee's name and ID number. The department and position fields should be assigned an empty string ("*). • A no-arg constructor that assigns empty strings ("") to the name, department, and position fields, and…Class AssignmentResult An object that represents the result of an assignment. __init__(self, id:int, assignment: Assignment, grade: float): """ This will contain the ID of the student, the assignment that the student worked on and the grade the student received on the assignment. :param id: The ID of the student that created this Assignment result :param assignment: The Assignment that the student worked on. :param grade: A number between 0-1 representing the numerical grade the student received """ get_id(self) -> int: """ Returns the ID of the student as specified in the constructor. :return: The student's ID """ get_grade(self) -> float: """ Returns the grade as specified in the constructor. :return: The grade the student received for this assignment """ get_assignment(self) -> Assignment: """ Returns the assignment as specified in the constructor. :return: The assignment that the student worked on to…2. Car Class Write a class named car that has the following fields: ▪ yearModel. The year Model field is an int that holds the car's year model. ▪ make. The make field is a String object that holds the make of the car, such as "Ford", "Chevrolet", "Honda", etc. ▪ speed. The speed field is an int that holds the car's current speed. In addition, the class should have the following methods. ■ Constructor. The constructor should accept the car's year model and make as arguments. These values should be assigned to the object's year Model and make fields. The constructor should also assign 0 to the speed field.