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- Microwaves / Radio Waves If a scientist knows the wavelength of an electromagnetic wave she can determine what type of radiation it is. Write a program that asks for the wavelength in meters of an electromagnetic wave and then displays what that wave is according to the following chart. (For example, a wave with a wavelength of 1E-10 meters would be an X-ray.) 1x 10-11 1 x 10-8 4 x 10-7 7x 10-7 1x 10-3 1 x 10-2 Gamma Rays. X Rays Ultraviolet Visible Light Infraredarrow_forwardRemaining Time: 54 minutes, 49 seconds. * Question Completion Status: QUESTION 19 Write a Java program that prompts the user to enter the School Grade Level of a student and then calculate their discount amount in the regular fees structure offered during this pandemic situation. By using the below table, calculate their discount amount from the amount of the regular fee and then print the discount amount in OMR by using the appropriate selection structure. (Assume the user is entering a maximum Grade level is 12) discount amount = Regular Fees * percentage of discount rate School Grade Level Regular Fees in OMR Discount Rate >9 and 6 and 3 and 0 and <=3 30.500 5% otherwise 20.400 No discount T T T Arial 3 (12pt) v T -E E- 只i ン Click Save and Submit to save and submit. Click Save All Answers to save all answers. Save All Answers TOSHIBA F5 F6 F7 F8 F9 F10 F11 F12 INS SCNULL LOCK AD & 67 7 V 8A9 4 0arrow_forwardOdd Even Number Problem Description Even Numbers are integers that are exactly divisible by 2, whereas an odd number cannot be exactly divided by 2. Example of even numbers are 2,4,6,8 and odd numbers are 1, 3, 5, 7, 9. Input The first line input contains an integer, which determines the number of test cases. Each of following lines represent sequence of integers that ends with 0. 2 34 1 8 5 22 0 10 7 16 -2 0 Output For each test case, the output will present the size of oddQueue and evenQueue following with the integers of odd and even numbers. oddQueue 2: 1 5 evenQueue 3: 34 8 22 oddQueue 1: 7 evenQueue 3: 10 16 -2 ** Your task is to write a program that will read the input and identify whether it is an odd number or even number. /******************************************************************************* Compilation: javac Queue.java** The Queue class represents a first-in-first-out (FIFO) queue of generic items.* It supports the usual enqueue and dequeue…arrow_forward
- INFS3410 Practice Questions Chapters 1, 2 and 3 The Following is an example run of an educational program for school children. The program help kids to practice their additions and subtraction skills. Your task is to develop a program that can achieve the same exact thing. Bear in mind the following important guidelines: - The user may choose between additions and subtractions - The user may choose the difficulty level (easy, medium, hard) - The program should display 5 questions and calculate the total score - No two questions should be the same Please enter your name: Hafedh AlShihi ************** Hello Hafedh AlShihi Welcome to our Additions / Subtractions Practice ****k********* Which operation you want to practice? Type 1 for Additions, or Type 2 for subtractions: 2 Please select your difficulty level Type 1 for Easy (numbers 1 to 10) Type 2 for Medium (numbers 10 to 100) Type 3 for Hard (numbers 100 to 1000) 1 Here are 5 easy-level subtraction questions, please attempt all: How…arrow_forwardJava VENDING MACHINE Write a program that simulates a vending machine. The program should display a menu of items, along with the price and quantity of each item. The user can select an item and insert money to purchase the item. The program should display the item purchased, the cost of the item, and the amount of change returned to the user. REQUIREMENTS DECISION STRUCTURES Include at least (1) EACH of the following: ·If-Else-Else If Statements ·Switch Statement LOOPS Include at least (2) DIFFERENT TYPES of loops from the following: ·FOR loop ·WHILE loop ·DO-WHILE loop FILE MANAGEMENT Your project should perform at least (1) of the following tasks: ·READ FROM an input file ·WRITE TO an output file ·READ FROM and WRITE TO the same file METHODS Include at least (10) Methods throughout your Project. Include at least (1) Overloaded Programmer-Defined Method in your Project. JAVA CLASSES Include at least (3) Classes in your Project Include at least (1) Class that inherits…arrow_forwardNumber Guessing Game. The program will generate a random number from 1 to 1000. The player will be given several chances to guess the number. The program gives a hint that the given number is lower or higher. If the player's guess is correct, give the player a single point. Tally the number of correct and wrong guesses that the player has made. After every round, display the tally (correct, wrong, and score) After a cycle the program will ask the user if he wants to continue playing. This is a console project. Below source code is my answer with the Question. Kindly check it sir/maam if i have the problem with the code. Thank you using System;using System.Collections.Generic;using System.Text;class Program{static void Main(string[] args){while (true){int randno = Newnum(1, 1001);int count = 1;while (true){Console.Write("Enter a number between 1 and 1000(0 to quit):");int input = Convert.ToInt32(Console.ReadLine());if (input == 0)return;else if (input <…arrow_forward
- Exercise I- Medicine Write a program that asks the user to enter the name of the medicine (t for ThroX, f for FeliX), his mass. The user should enter as well if he has a prescription or not. The program will calculate the dosage using: age and his ThroX without prescription -The max dosage should be 0.75 mL -The dosage = mass / 150 -The number of pills per day to take is 1 ThroX with prescription -The dosage =mass * 3 / 150 -The number of pills per day to take is 5 FeliX with prescription -The dosage = 0.77 mL FeliX without prescription -The dosage should be between 0.3 and 0.7 -The dosage = mass * 0.009 -The number of pills per day to take is 2 -The number of pills per day to take is 6 The program should display the dosage and the number of pills to be taken per day if the requirements are full filled, otherwise it display "Please check your doctor for a prescription". In case the medicine does not exist in the database, the program display “Your medicine is not in our database!"…arrow_forwardAutomobile Costs Problem:Design a modular program that asks the user to enter the monthly costs for the following expenses incurred from operating his or her automobile: loan payment, insurance, gas, oil, tires, and maintenance. The program should then display the total monthly cost of these expenses, and the total annual cost of these expenses.arrow_forwardParty-On sells individual hot/cold cups and dessert plates for parties. SueChen wants a program that allows her to enter the price of a cup, the price of a plate, the number of cups purchased, and the number of plates purchased. The program should then calculate the total cost of the purchase, including the sales tax. Finally, the program should display the total cost on the screen. Desk-check your solution’s algorithm using $0.50 as the cup price, $1 as the plate price, 35 as the number of cups, 35 as the number of plates, and 2% as the tax rate. Then desk-check it using $0.25, $0.75, 20, 10, and 6%.arrow_forward
- 9. Trivia Game In this programming exercise, you will create a simple trivia game for two players. The program will work like this: Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point. After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner. To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data: A trivia question Possible answer 1 Possible answer 2 Possible answer 3 Possible answer 4 The number of the correct answer (1, 2, 3, or 4) The Question class also should have an appropriate _…arrow_forward9. Trivia Game In this programming exercise, you will create a simple trivia game for two players. The program will work like this: Starting with player 1, each player gets a turn at answering 5 trivia questions. (There should be a total of 10 questions.) When a question is displayed, 4 possible answers are also displayed. Only one of the answers is correct, and if the player selects the correct answer, he or she earns a point. After answers have been selected for all the questions, the program displays the number of points earned by each player and declares the player with the highest number of points the winner. To create this program, write a Question class to hold the data for a trivia question. The Question class should have attributes for the following data: A trivia question Possible answer 1 Possible answer 2 Possible answer 3 Possible answer 4 The number of the correct answer (1, 2, 3, or 4) The Question class also should have an appropriate _…arrow_forward20. Random Number Guessing GameWrite a program that generates a random number in the range of 1 through 100, and asks the user to guess what the number is. If the user’s guess is higher than the random number, the program should display “Too high, try again.” If the user’s guess is lower than the random number, the program should display “Too low, try again.” If the user guesses the number, the application should congratulate the user and generate a new random number so the game can start over.Optional Enhancement: Enhance the game so it keeps count of the number of guesses that the user makes. When the user correctly guesses the random number, the program should display the number of guesses. USE RAPTOR PROGRAMarrow_forward
- EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTC++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrC++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage Learning