Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 15, Problem 4PC
Program Plan Intro
Time Format
Program plan:
source.cpp:
- Include the required header files to the program.
- Define the “main()” function.
- Get the hours and seconds from the user.
- Check whether the hours is between 0 through 2359 and the seconds between 0 to 59.
- Create an object for “MilTime” and pass the “hours” and “sec”.
- Display the military hours using “getHour()” function.
- Display the military hours using “getStandHr()” function.
- Display the military hours using “getMin()” function.
- Display the military hours using “getSec()” function.
Time.h:
- Define the “Time.h”.
- In protected, declare the required variable.
- In private, create the constructor by passing hours, minutes and seconds.
- Make a call to the function “getHour()”, “getMin()” and “getSec()” to get hours, minutes and seconds.
MilTime.h
- Define the “MilTime.h”.
- In private, declare the required variable.
- In public, create the constructor by passing two integer arguments.
- Declare a function “convert()” which convert the hours to military format.
- Create a mutator function for time.
- Create an accessor function for military hours and standard format.
MilTime.cpp:
- Define the “MilTime.h”.
- Create a constructor “MilTime” which is derived from “Time” class.
- Set “hrs” to “milHours”.
- Set “sec” to milSeconds;
- Call the function “Convert()”.
- Function definition for function “Convert()”
- Declare a required variable “val”.
- Check whether the “milHours” is greater than “1200”.
- Subtract “milHours” by “1200”.
- Divide “hours” by 100 and assign to variable “hour”.
- Subtract “milHours” by “1200”and divide by 100.0.
- Type cast the variable “val” to “int”.
- Function definition for function “setTime()”
- Assign “hrs” to “milHours”.
- Assign “sec” to “milSeconds”.
- Call the function “convert()”.
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Chapter 15 Solutions
Starting Out with C++ from Control Structures to Objects (9th Edition)
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