Computer Science: An Overview (13th Edition) (What's New in Computer Science)
13th Edition
ISBN: 9780134875460
Author: Glenn Brookshear, Dennis Brylow
Publisher: PEARSON
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Expert Solution & Answer
Chapter 10, Problem 24CRP
Explanation of Solution
Reflection of light:
The bouncing back of the light in the same medium after it strikes a surface is reflection of light.
Law of reflection:
The angle of the incident ray is equal to the angle of reflected ray.
Determine the point on water surface at which the reflection of light is seen:
The given diagram represents the condition of the question.
Explanation:
The angle of incidence is,
The angle of reflection is,
The angle of incidence is equal to the angle of reflection
Expert Solution & Answer
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A standard science experiment is to drop a ball and see how high it bounces. Once the “bounciness” of the ball has been determined, the ratio gives a bounciness index. For example, if a ball dropped from a height of 10 feet bounces 6 feet high, the index is 0.6 and the total distance traveled by the ball is 16 feet after one bounce. If the ball were to continue bouncing, the distance after two bounces would be 10 ft + 6 ft + 6 ft + 3.6 ft = 25.6 ft. Note that distance traveled for each successive bounce is the distance to the floor plus 0.6 of that distance as the ball comes back up. Write a program that lets the user enter the initial height of the ball and the number of times the ball is allowed to continue bouncing. Output should be the total distance traveled by the ball.
Please name your function "bounce" that has three arguments (initial height, index, number of bounce) and return the total distance traveled by the ball. (float) Skip the part where users can enter the inputs of…
standard science experiment is to drop a ball and see how high it bounces. Once the “bounciness” of the ball has been determined, the ratio gives a bounciness index.
For example, if a ball dropped from a height of 10 feet bounces 6 feet high, the index is 0.6, and the total distance traveled by the ball is 16 feet after one bounce. If the ball were to continue bouncing, the distance after two bounces would be 10 ft + 6 ft +6 ft + 3.6 ft = 25.6 ft. Note that the distance traveled for each successive bounce is the distance to the floor plus 0.6 of that distance as the ball comes back up.
Write a program that lets the user enter the initial height from which the ball is dropped, the bounciness index, and the number of times the ball is allowed to continue bouncing. Output should be the total distance traveled by the ball.
4. Consider the building from the figure below.
a) If it is 200 feet tall and you are 20 feet away, at what angle from the ground will you have to tilt your
head to see the top of the building? (For simplicity assume that your head is even with the ground.)
How far is it from your head to the top of the building?
Repeat parts (a) and (b) assuming your head is NOT even with the ground, but is 6 feet above ground
level.
b)
c)
angle
distance d
height h
Chapter 10 Solutions
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Ch. 10.1 - Prob. 1QECh. 10.1 - Prob. 2QECh. 10.1 - Prob. 3QECh. 10.2 - Prob. 1QECh. 10.2 - Prob. 2QECh. 10.2 - Prob. 3QECh. 10.3 - Prob. 1QECh. 10.3 - Prob. 2QECh. 10.3 - Prob. 3QECh. 10.3 - Prob. 4QE
Ch. 10.3 - Prob. 5QECh. 10.4 - Prob. 1QECh. 10.4 - Prob. 2QECh. 10.4 - Prob. 3QECh. 10.4 - Prob. 4QECh. 10.4 - Prob. 5QECh. 10.5 - Prob. 1QECh. 10.5 - Prob. 2QECh. 10.5 - Prob. 3QECh. 10.5 - Prob. 4QECh. 10.6 - Prob. 1QECh. 10.6 - What is a storyboard?Ch. 10.6 - Prob. 3QECh. 10.6 - Prob. 4QECh. 10 - Prob. 1CRPCh. 10 - Prob. 2CRPCh. 10 - Prob. 3CRPCh. 10 - Prob. 4CRPCh. 10 - Prob. 5CRPCh. 10 - Prob. 6CRPCh. 10 - Prob. 7CRPCh. 10 - Prob. 8CRPCh. 10 - Prob. 9CRPCh. 10 - Prob. 10CRPCh. 10 - Prob. 11CRPCh. 10 - Prob. 12CRPCh. 10 - Prob. 13CRPCh. 10 - Prob. 14CRPCh. 10 - Prob. 15CRPCh. 10 - Prob. 16CRPCh. 10 - Prob. 17CRPCh. 10 - Prob. 18CRPCh. 10 - Prob. 19CRPCh. 10 - Prob. 20CRPCh. 10 - Prob. 21CRPCh. 10 - Prob. 22CRPCh. 10 - Prob. 23CRPCh. 10 - Prob. 24CRPCh. 10 - Prob. 25CRPCh. 10 - Prob. 26CRPCh. 10 - Prob. 27CRPCh. 10 - Prob. 28CRPCh. 10 - Prob. 29CRPCh. 10 - Prob. 30CRPCh. 10 - Prob. 31CRPCh. 10 - Prob. 32CRPCh. 10 - Prob. 33CRPCh. 10 - In what way does the hardware in a computer...Ch. 10 - Prob. 35CRPCh. 10 - Prob. 36CRPCh. 10 - Prob. 37CRPCh. 10 - Prob. 38CRPCh. 10 - Prob. 39CRPCh. 10 - Prob. 40CRPCh. 10 - Prob. 41CRPCh. 10 - Prob. 42CRPCh. 10 - Prob. 43CRPCh. 10 - Prob. 44CRPCh. 10 - Prob. 1SICh. 10 - The following questions are intended as a guide to...Ch. 10 - Prob. 3SICh. 10 - Prob. 4SI
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