Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
13th Edition
ISBN: 9780134875460
Author: Glenn Brookshear, Dennis Brylow
Publisher: PEARSON
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Chapter 10, Problem 33CRP
Program Plan Intro

Rendering pipeline Hardware:

The rendering pipeline is the most important part of many game engines. Clipping, scan conversion, hidden-surface removal and shading are viewed collectively as a sequence, known as the rendering pipeline. It has been implemented directly into electronic circuit.

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Computer Science: An Overview (13th Edition) (What's New in Computer Science)

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